Search found 6 matches
- Mon Jun 08, 2015 10:31 am
- Forum: General
- Topic: LOVE users map
- Replies: 182
- Views: 130580
Re: LOVE users map
Vlaardingen, Netherlands
- Thu May 21, 2015 9:34 am
- Forum: Games and Creations
- Topic: Wanderer
- Replies: 62
- Views: 30941
Re: Wanderer
I wish you the best of luck on this. It looks great and I like the variation in characters a lot, they're very distinct from one another.
- Tue May 05, 2015 5:04 am
- Forum: Support and Development
- Topic: Canvas color problem
- Replies: 4
- Views: 4044
Re: Canvas color problem
Thanks for explaining. When I ran into the problem I did recall posts on this forum from people having the same issue (yes, I lurked ) so I figured I'd ask.
I changed the code a bit last night and now it can generate an image with random colors and an adjustable tile size
I changed the code a bit last night and now it can generate an image with random colors and an adjustable tile size
- Sun May 03, 2015 8:32 pm
- Forum: Support and Development
- Topic: Canvas color problem
- Replies: 4
- Views: 4044
Re: Canvas color problem
No, I was not but just added that line and it works fine nowS0lll0s wrote:Are you setting the color back to white before drawing the canvas onto the main screen (love.graphics.setColor(255,255,255))?
Thank you very much!
- Sun May 03, 2015 8:11 pm
- Forum: Libraries and Tools
- Topic: Grid (game engine)
- Replies: 48
- Views: 42725
Re: Vertex Adventure and the Grid Engine
As others have mentioned before, great website! Grid looks very interesting too, I was planning on building something similar but I may give Grid a try to see if it can do what I had in mind.
- Sun May 03, 2015 7:34 pm
- Forum: Support and Development
- Topic: Canvas color problem
- Replies: 4
- Views: 4044
Canvas color problem
Hello everyone, I'm having some trouble rendering a canvas in the correct colors. It works fine the first time (when the canvas is generated in love.load()), that version is rendered in a random alternating green and blue as expected. Pressing 'R' once will regenerate the canvas using the same code ...