Search found 42 matches
- Sun Dec 22, 2013 6:44 pm
- Forum: Support and Development
- Topic: help with controls
- Replies: 2
- Views: 1909
Re: help with controls
thank you now i can move around but my collision don't match with the ground and my platform is it because of this? i tried changing it to kinematic bodies but didn't change anything platform.body = love.physics.newBody(matrix, platform.x, platform.y, "kinematic") platform.shape = love.phy...
- Sat Dec 21, 2013 10:55 pm
- Forum: Support and Development
- Topic: help with controls
- Replies: 2
- Views: 1909
help with controls
I would need help with how to do controls because I started but it's not working and also if there is anything i could do to make the code better
- Sat Nov 23, 2013 6:26 pm
- Forum: Support and Development
- Topic: calculator failure
- Replies: 3
- Views: 2751
Re: calculator failure
thank you very much now it works perfectly 

- Fri Nov 22, 2013 7:16 pm
- Forum: Support and Development
- Topic: calculator failure
- Replies: 3
- Views: 2751
calculator failure
okay, so i'm trying to do a calculator and when I try to get the result of the operation it returns a nil and I would like to know how I could correct my problem
- Sun Nov 03, 2013 9:28 pm
- Forum: Support and Development
- Topic: entity system error
- Replies: 3
- Views: 2200
Re: entity system error
I am pretty ashamed of this error hahahahah but thank you
- Sun Nov 03, 2013 7:45 pm
- Forum: Support and Development
- Topic: entity system error
- Replies: 3
- Views: 2200
entity system error
hello everyone I am trying to do a shooter so I had to do entities but for some reason, even though i did pretty much exactly as the tutorial wich is: http://www.youtube.com/watch?v=E1MGLTdafu0 and the part 8 but it still tells me this: Error entities/box.lua:2: attempt to index global 'ents' (a nil...
- Sun Oct 27, 2013 5:57 pm
- Forum: Support and Development
- Topic: pausing a particle system and restarting it
- Replies: 11
- Views: 7509
Re: pausing a particle system and restarting it
it's alright instead of stopping the update i stopped the draw and it worked thank you
- Fri Oct 25, 2013 7:02 pm
- Forum: Support and Development
- Topic: pausing a particle system and restarting it
- Replies: 11
- Views: 7509
Re: pausing a particle system and restarting it
Nixola, i tried the ps:stop() but then when i tried to ps:start() it didn't work
and i will try the same thing as the update but with the draw thanks I didn't thought about this
and i will try the same thing as the update but with the draw thanks I didn't thought about this
- Fri Oct 25, 2013 4:06 pm
- Forum: Support and Development
- Topic: pausing a particle system and restarting it
- Replies: 11
- Views: 7509
Re: pausing a particle system and restarting it
that might worked but the problem is i want no particle when it is paused although the sample you gave me only made them stop moving but hanks for trying tho 

- Thu Oct 24, 2013 10:02 pm
- Forum: Support and Development
- Topic: animation starts too fast with AnAL
- Replies: 3
- Views: 4840
Re: animation starts too fast with AnAL
its neither of that i fixed it's bacause i was updating it from the start had to change update() to an if..... then update()