Search found 15 matches

by Atton
Wed Dec 31, 2014 6:47 am
Forum: General
Topic: Male or Female
Replies: 15
Views: 7453

Re: Male or Female

In fact the cowardice of women is reflected in law. http://en.wikipedia.org/wiki/Selective_Service_System#Exemption_of_women That only proves that the people writing the laws (guess what! mostly men) have certain prejudices. Few women would ever sign there death warrant for what they believed in, E...
by Atton
Sat Dec 27, 2014 4:33 am
Forum: Support and Development
Topic: Gravity & Collisions
Replies: 6
Views: 4442

Re: Gravity & Collisions

Azhukar wrote:
Atton wrote:I'd prefer not to use another game engine, also if there is any confusion I am using STI. If no one has anything thing else to add might be worth locking this.
Box2d is included in love2d under the name of love.physics, it is not another game engine.
Ok I see thanks.
by Atton
Sat Dec 27, 2014 4:31 am
Forum: General
Topic: Male or Female
Replies: 15
Views: 7453

Re: Male or Female

I think it has something to do with the reason why you see men at the very bottom like the scum of the Earth like Rolf Harris & Hitler and Adam Lanza. You also see more men at the very heights of human ingenuity & knowledge Nikola Tesla, Edward Snowden, Linus Torvalds and Juilan Assange and...
by Atton
Fri Dec 26, 2014 2:05 pm
Forum: Support and Development
Topic: Gravity & Collisions
Replies: 6
Views: 4442

Re: Gravity & Collisions

Azhukar wrote:You can always use love.physics and look up one of the myriad of box2d tutorials.
I'd prefer not to use another game engine, also if there is any confusion I am using STI. If no one has anything thing else to add might be worth locking this.
by Atton
Fri Dec 26, 2014 1:47 pm
Forum: General
Topic: Male or Female
Replies: 15
Views: 7453

Re: Male or Female

I was wondering what is the ratio of male to female of people who make games. I know it would most likely be more guys but I wanna see by how much and I wonder why females don't try making games. I think it has something to do with the reason why you see men at the very bottom like the scum of the ...
by Atton
Fri Dec 26, 2014 12:54 pm
Forum: Libraries and Tools
Topic: [Lib] LOVEE [Love Encryption] Encrypt lua files & Images
Replies: 16
Views: 12880

Re: [Lib] LOVEE [Love Encryption] Encrypt lua files & Images

Robin wrote:And then there's the fact that the code that uses this has to store the password in plaintext, otherwise no-one can even play the game.
Xor it and it should be pretty hard to find. Well that is assuming you are working with C++.
by Atton
Fri Dec 26, 2014 2:22 am
Forum: Support and Development
Topic: Gravity & Collisions
Replies: 6
Views: 4442

Re: Gravity & Collisions

I suggest reading some basic Love tutorials as they will cover this exact subject in more depth than I will. Gravity is as simple as "player.vy = player.vy + gravity * dt". Collisions are a whole other matter though, and they kinda depend on what lib you're using/if you're even using a li...
by Atton
Wed Dec 24, 2014 3:41 pm
Forum: Support and Development
Topic: Gravity & Collisions
Replies: 6
Views: 4442

Gravity & Collisions

I have a question that I will try to keep blunt, how would it be possible to great a system where an object will be affected by gravity and collisions. It would be preferred if this object was the player. I am using STI as suggested by a rather smart person who is more in touch with things than I. M...
by Atton
Wed Dec 24, 2014 12:53 pm
Forum: Libraries and Tools
Topic: [Lib] LOVEE [Love Encryption] Encrypt lua files & Images
Replies: 16
Views: 12880

Re: [Lib] LOVEE [Love Encryption] Encrypt lua files & Images

Robin wrote:
Atton wrote:Try this.
What's the name of that algorithm?
Stolen from the MTA Source code and slightly modified by a third party.
by Atton
Wed Dec 24, 2014 10:25 am
Forum: Libraries and Tools
Topic: [Lib] LOVEE [Love Encryption] Encrypt lua files & Images
Replies: 16
Views: 12880

Re: [Lib] LOVEE [Love Encryption] Encrypt lua files & Images

Try this. void encodeXtea(unsigned int* v, unsigned int* w, unsigned int* k) { register unsigned int v0=v[0], v1=v[1], i, sum=0; register unsigned int delta=0x9E3779B9; for(i=0; i<32; i++) { v0 += (((v1 << 4) ^ (v1 >> 5)) + v1) ^ (sum + k[sum & 3]); sum += delta; v1 += (((v0 << 4) ^ (v0 >> 5)) +...