Ok- I've added SVG files to the archive and PNG files for reference. The EPS file is still in there with all the characters on separate layers as well as an adobe illustrator file for those that have access to that software:
http://frecklers.com/files/characters.zip
Search found 15 matches
- Wed Aug 04, 2010 6:38 pm
- Forum: General
- Topic: Free game resources
- Replies: 168
- Views: 757388
- Tue Aug 03, 2010 8:52 pm
- Forum: General
- Topic: Free game resources
- Replies: 168
- Views: 757388
Re: Free game resources
Hmm- is there a preferred format? I've updated the zip to include png24 files. It would be a shame to lose the vectors though, maybe .svg is appropriate? I went with eps since I figured that would be a preferred format for illustrators. This is what they should look like: http://frecklers.com/files/...
- Sun Aug 01, 2010 5:50 am
- Forum: General
- Topic: Introducing myself
- Replies: 28
- Views: 8406
Re: Introducing myself
is VIM like vi? I'm using text wrangler as well. The color context seems to work well with Lua.
- Sun Aug 01, 2010 12:59 am
- Forum: A Whiff of Steam
- Topic: Official "A Whiff of Steam", the LövelyRPG project topic
- Replies: 203
- Views: 408993
Re: Official "A Whiff of Steam", the LövelyRPG project topic
Hi, we for sure would need some graphics - and it might be interesting - are those your sketches/models? Also - would such stuff be compatible with Creative Commons license? I don't know yet if we will need such bullet/bee, but we will need plenty of graphics so lots of different things might fit i...
- Thu Jul 29, 2010 2:37 am
- Forum: Games and Creations
- Topic: Not Megaman - My first game (WIP)
- Replies: 11
- Views: 8104
Re: Not Megaman - My first game (WIP)
this is a much different game than mega man-love
- Thu Jul 29, 2010 2:30 am
- Forum: A Whiff of Steam
- Topic: Official "A Whiff of Steam", the LövelyRPG project topic
- Replies: 203
- Views: 408993
Re: Official "A Whiff of Steam", the LövelyRPG project topic
Don't know what you guys are looking for- but I'm doing some post-production design for a music video I shot. I have a 3d (and 2d illustrations) for a bullet that transforms into a clockwork bee if you can use it. There will be other models and textures in the near future as we are developing backgr...
- Wed Jul 28, 2010 6:11 pm
- Forum: General
- Topic: Video anyone?
- Replies: 7
- Views: 3363
Re: Video anyone?
any common wavelet compressed codec would be great- however I have no idea what that entails on the engine side.
- Tue Jul 27, 2010 10:41 pm
- Forum: General
- Topic: Free game resources
- Replies: 168
- Views: 757388
Re: Free game resources
Nope- they are mine. I've actually done a bit of research on public domain content and derivative works. I did some work on a ccg that used public domain illustrations by Gustav Dore (and others). In fact if someone wanted to create a visually rich game (i've thought about it many times) it's possib...
- Tue Jul 27, 2010 7:08 pm
- Forum: General
- Topic: Free game resources
- Replies: 168
- Views: 757388
Re: Free game resources
Yes I'm the sole copyright holder. How about attribution, or is that a faux pas?
http://creativecommons.org/licenses/by/3.0/
http://creativecommons.org/licenses/by/3.0/
- Tue Jul 27, 2010 5:06 pm
- Forum: General
- Topic: Free game resources
- Replies: 168
- Views: 757388
Re: Free game resources
Here are some graphics I did for a strategy game called badlands (this is where my avatar came from). This game has been scrapped so if you want to use any of these for whatever reason please feel free. The files are adobe eps files and include 4 characters (not animated) a mars style dome base and ...