Search found 148 matches
- Tue Feb 27, 2018 7:10 am
- Forum: Libraries and Tools
- Topic: Visual Studio Code Template for the LÖVE framework
- Replies: 8
- Views: 13737
Re: Visual Studio Code Template for the LÖVE framework
Looks great, do you plan on adding it to the extensions marketplace?
- Sat Aug 26, 2017 1:10 pm
- Forum: Support and Development
- Topic: Love2d 64 bit: This App Cant Run On Your PC (Windows 10)
- Replies: 5
- Views: 6016
Re: Love2d 64 bit: This App Cant Run On Your PC (Windows 10)
Can you make a screenshot of your "Settings", that you can access by right-clicking the Windows button and selecting "System"?
- Sat Jul 29, 2017 7:04 pm
- Forum: Libraries and Tools
- Topic: Hi, I'am a 2D Graphic Design Artist (Cartoon) for hire ($14/hour)
- Replies: 23
- Views: 25471
Re: Hi, I'am a 2D Graphic Design Artist (Cartoon) for hire ($14/hour)
Since there are no forums rules afaik, I don't think that there are any hard rules against it. I don't have anything against self promotion either. But I don't think it belongs in a "Libraries and Tools" forum and I don't think, that you need to spam content slices again and again just to ...
- Sat Jul 29, 2017 1:04 pm
- Forum: Libraries and Tools
- Topic: Hi, I'am a 2D Graphic Design Artist (Cartoon) for hire ($14/hour)
- Replies: 23
- Views: 25471
Re: Hi, I'am a 2D Graphic Design Artist (Cartoon) for hire ($14/hour)
But seriously, I sometimes really wish this forum would be moderated more heavily
- Sat Jul 29, 2017 12:02 pm
- Forum: Libraries and Tools
- Topic: Hi, I'am a 2D Graphic Design Artist (Cartoon) for hire ($14/hour)
- Replies: 23
- Views: 25471
Re: Hi, I'am a 2D Graphic Design Artist (Cartoon) for hire ($14/hour)
Could you please stop this, self promotion really doesn't belong here
- Wed Feb 15, 2017 9:01 pm
- Forum: Libraries and Tools
- Topic: LÖVE-Nuklear - a lightweight immediate mode GUI
- Replies: 65
- Views: 136295
Re: LÖVE-Nuklear - a lightweight immediate mode GUI
Would someone Mind explaining how to use a button to increase a variable? basically i have this. https://hastebin.com/edasefakuy.lua with the GUI file looking like this, https://hastebin.com/rolifolife.lua .. I'm trying to use the "zoom in" button to increase the scale value in the Editor...
- Mon Feb 13, 2017 5:41 am
- Forum: Libraries and Tools
- Topic: How to render realistic planets in love2d
- Replies: 9
- Views: 19422
Re: How to render realistic planets in love2d
absolutly great. I don't know the impact on the performance though. How hard, performance wise, would it be to render more than 10 of those?
- Sun Feb 12, 2017 1:15 pm
- Forum: Support and Development
- Topic: Lua Script Editor Needed
- Replies: 18
- Views: 14863
Re: Lua Script Editor Needed
Visual Studio code is very good as well
- Wed Feb 08, 2017 5:13 pm
- Forum: Libraries and Tools
- Topic: LÖVE-Nuklear - a lightweight immediate mode GUI
- Replies: 65
- Views: 136295
Re: LÖVE-Nuklear - a lightweight immediate mode GUI
Thank you, adding a self compiled LuaJIT into the mix did the trick for me. I left a full explanation for any windows user here: https://github.com/keharriso/love-nuklear/issues/18Positive07 wrote: In that command prompt you can build LuaJIT 2.0.4 executing the included msvcbuild.bat in the LuaJIT src folder
- Tue Feb 07, 2017 6:28 am
- Forum: Libraries and Tools
- Topic: New Tutorial: Procedural Map Generation with the STI Library
- Replies: 2
- Views: 5266
Re: New Tutorial: Procedural Map Generation with the STI Library
Great read, but it's more a programmitic map generation tutorial to me. Procedural would have implied some kind of real generation to me, like if you incorporated a noise function or WaveCollapse (https://github.com/mxgmn/WaveFunctionCollapse). But either way, a good introduction to STI!