Search found 6 matches
- Sun Jul 25, 2010 5:41 pm
- Forum: Libraries and Tools
- Topic: Per-Pixel Collision...
- Replies: 22
- Views: 19144
Re: Per-Pixel Collision...
This is really cool, but I would really like to see it working with some sort of side-scrolling physics. I actually developed this sample because the course I'm teaching will have the students modify a side-scrolling space shooter styled game and I needed a way to check for collisions between the s...
- Sun Jul 25, 2010 5:34 pm
- Forum: Libraries and Tools
- Topic: Per-Pixel Collision...
- Replies: 22
- Views: 19144
Re: Per-Pixel Collision...
Feel free to use it for whatever you want except making stupid games like FarmVille, which I hate with all of my being. Of course, if you use it to make a game that makes buzillions of dollars... maybe you can buy me a beer.Tesselode wrote:So, is anyone allowed to use this for their projects?
- Sun Jul 25, 2010 4:59 am
- Forum: Libraries and Tools
- Topic: Per-Pixel Collision...
- Replies: 22
- Views: 19144
Re: Per-Pixel Collision...
Thanks for the advice concerning the texture sizes. I'll look into modifying the sample.
- Sat Jul 24, 2010 3:21 pm
- Forum: Libraries and Tools
- Topic: Per-Pixel Collision...
- Replies: 22
- Views: 19144
Re: Per-Pixel Collision...
I guess there was a reason for its removal, but removing animation support seems like going backwards since animated sprites are such a basic concept in 2D engines. Also, the explicit sexual reference will prevent me from using that library it in a graduate level course. I'll just have to roll my ow...
- Sat Jul 24, 2010 4:32 am
- Forum: Libraries and Tools
- Topic: Per-Pixel Collision...
- Replies: 22
- Views: 19144
Re: Per-Pixel Collision...
Well, I guess I should clarify what I mean by "misuse". What I mean is , if I'm not using LOVE in the best possible way or if I'm implementing something which LOVE can already do, but I'm unaware of, please let me know. While I'm on the subject, am I correct in my understanding that LOVE n...
- Fri Jul 23, 2010 7:30 pm
- Forum: Libraries and Tools
- Topic: Per-Pixel Collision...
- Replies: 22
- Views: 19144
Per-Pixel Collision...
For those of you who are interested, I’ve written a LOVE sample that demonstrates how to perform per pixel collision between two PNG images. It basically examines the PNG image’s transparent pixels and creates a collision map which can be used later to test for the collision of two non-transparent p...