Search found 23 matches
- Thu Jun 21, 2018 5:05 pm
- Forum: General
- Topic: Gamescom Showcase Contest
- Replies: 2
- Views: 2729
Re: Gamescom Showcase Contest
Sadly, the game I'm currently working on is neither ready nor really suited for conventions. I'm still polishing our arcade machine game, though.
- Wed Jun 20, 2018 8:23 pm
- Forum: General
- Topic: Gamescom Showcase Contest
- Replies: 2
- Views: 2729
Gamescom Showcase Contest
Hey everyone,
As part of Stabyourself.net's yearly Gamescom appearance I would like to give other lövers the opportunity to exhibit their games.
All details can be found at http://stabyourself.net/lovelygamescom/
If you have any questions I can also answer them here!
As part of Stabyourself.net's yearly Gamescom appearance I would like to give other lövers the opportunity to exhibit their games.
All details can be found at http://stabyourself.net/lovelygamescom/
If you have any questions I can also answer them here!
- Wed Jan 10, 2018 8:42 am
- Forum: Support and Development
- Topic: How to ensure an action is performed 60 times a second?
- Replies: 2
- Views: 2629
Re: How to ensure an action is performed 60 times a second?
Just to elaborate on the code you copied from Mari0, it actually does 6 things: - Limit the delta time to 1/60 of a second (zorg mentioned this) - Modify the pitch of all sounds according to speed, which is modified by the bullet time cheat - Modify the dt based on the speed (again, bullet time) - S...
- Sat Mar 19, 2011 9:50 am
- Forum: Games and Creations
- Topic: Mario
- Replies: 16
- Views: 16328
Re: Mario
rctrl turns on lua debug or whatever. Don't know why it would crash for you.EMB wrote:Pressing Right-Control crashes it, why?
Line 1230 in game.lua
- Fri Mar 18, 2011 4:44 pm
- Forum: Games and Creations
- Topic: Mario
- Replies: 16
- Views: 16328
Mario
It's Mario. Super Mario Bros. In Lua. With Multiplayer. Something I've been working on (or more like not working on) for far too long (2 months?) http://filesmelt.com/dl/screenshot7.png http://stabyourself.net/marioR14.love Basically I decided to rewrite Mario so I can change stuff. The main goal in...
- Sun Dec 12, 2010 12:25 am
- Forum: Games and Creations
- Topic: Not Pac-Man
- Replies: 13
- Views: 10075
Re: Not Pac-Man
Well I don't plan on using it anyway, but why is it annoying? Fullscreen is disruptive and unfortunately has the tendency to mess up desktop settings, resolutions not changing back, the works. So especially for a small, arcadish game, it is annoying. Alrighty. Löve needs unbordered window mode like...
- Sat Dec 11, 2010 11:56 pm
- Forum: Games and Creations
- Topic: Not Pac-Man
- Replies: 13
- Views: 10075
Re: Not Pac-Man
Very cool idea. Looks great, too. A couple tweaks I tried: Holding shift to triple rotation speed. This made it a lot more fun in keyboard mode. Ghosts rolling around with you that you have to avoid. Made it a lot more challenging and interesting to play. 1.: Yes the keyboard controls where just an...
- Sat Dec 11, 2010 11:36 pm
- Forum: Games and Creations
- Topic: Not Pac-Man
- Replies: 13
- Views: 10075
Re: Not Pac-Man
Well I don't plan on using it anyway, but why is it annoying?
- Sat Dec 11, 2010 10:49 pm
- Forum: Games and Creations
- Topic: Not Pac-Man
- Replies: 13
- Views: 10075
Re: Not Pac-Man
Oh thanks, I totally forgot about that. I was actually thinking "Fullscreen is cooler because you can't go out of the window".TechnoCat wrote:Game is cool, I like it.
Also, please grab the mouse.
- Sat Dec 11, 2010 8:23 pm
- Forum: Games and Creations
- Topic: Not Pac-Man
- Replies: 13
- Views: 10075
Re: Not Pac-Man
Well obviously a mode in which you can't die is kinda easy.
"regular" mode will have ghosts.
"regular" mode will have ghosts.