Search found 13 matches
- Wed Oct 23, 2013 10:24 am
- Forum: Libraries and Tools
- Topic: Realtime filesysten [WINDOWS]
- Replies: 9
- Views: 5850
Realtime filesysten [WINDOWS]
Hi, Maybe you recognise me from the "support and development" subforum, where I asked about the love.filesystem.* . It turns out that those are only relative to the game/save directory, I needed something to make files externally so I came up with those utilities to check if something exis...
- Mon Oct 21, 2013 9:32 pm
- Forum: Support and Development
- Topic: Love.filesystem problems.
- Replies: 8
- Views: 7886
Re: Love.filesystem problems.
love.filesystem is not designed to be a general purpose filesystem API. It does what it is meant to do very well, and it's hardly useless in the context of games. :) I don't recommend using LÖVE as a traditional music player. You could, but not all tools are designed for all purposes, and you'll ha...
- Mon Oct 21, 2013 9:01 pm
- Forum: Support and Development
- Topic: Love.filesystem problems.
- Replies: 8
- Views: 7886
Re: Love.filesystem problems.
Well that is quite useless, honestly.bartbes wrote:All of love.filesystem is relative to the game directory (and save directory), and it does not accept windows-style paths.
- Mon Oct 21, 2013 8:51 pm
- Forum: Support and Development
- Topic: ST2 Build System doesn't work
- Replies: 4
- Views: 2882
Re: ST2 Build System doesn't work
Make sure that the exe can reach the .DLL files, those are very important
- Mon Oct 21, 2013 8:51 pm
- Forum: Support and Development
- Topic: Love.filesystem problems.
- Replies: 8
- Views: 7886
Love.filesystem problems.
Hello there, Currently I am trying to write a proper Music Player (I tried that in the past but then I had zero experience with Löve), but I am completely stumped. It seems that the love.filesystem.[exists|isDirectory|isFile] are definitely incorrect. I have tried it with the attached love zip, but ...
- Sun Sep 08, 2013 4:03 pm
- Forum: Support and Development
- Topic: Issues with Metatables and Logging
- Replies: 5
- Views: 3051
Re: Issues with Metatables and Logging
kikito wrote:tUnit.new expected two parameters (tUnit and t) but you only gave it one (t). ]
Instead, you should write this:
That is the same as writing this:Code: Select all
tUnit:new({ ... })
Code: Select all
tUnit.new(tUnit, { ... })
Code: Select all
tUnit:new { }
- Fri Aug 16, 2013 6:00 am
- Forum: Support and Development
- Topic: Get sound points.
- Replies: 8
- Views: 5896
Re: Get sound points.
Thanks for every reply. I guess its just not going to happen.
But still in the mood of the music player, I stumped across this annoying error:
Im pretty sure I opened the file, but I did something wrong I do not see...
Help is really appreciated
But still in the mood of the music player, I stumped across this annoying error:
Im pretty sure I opened the file, but I did something wrong I do not see...
Help is really appreciated
- Sun Aug 11, 2013 6:47 pm
- Forum: Support and Development
- Topic: Get sound points.
- Replies: 8
- Views: 5896
Re: Get sound points.
Now on that we are on the topic of music, is there a way to get the length of a track?
- Sat Aug 10, 2013 7:26 pm
- Forum: Support and Development
- Topic: Get sound points.
- Replies: 8
- Views: 5896
Re: Get sound points.
Too bad.. :/
Though I think there should be an option for it in the future, but that is not up to me. That is up for the people who can code in C++ and are interested in this.
Oh well, then that saves me some time on the music player. Thanks for your reply!
Though I think there should be an option for it in the future, but that is not up to me. That is up for the people who can code in C++ and are interested in this.
Oh well, then that saves me some time on the music player. Thanks for your reply!
- Sat Aug 10, 2013 7:22 pm
- Forum: General
- Topic: How did you find LÖVE?
- Replies: 60
- Views: 19915
Re: How did you find LÖVE?
At first, I was coding in Lua for about ~one year and got kinda bored of it. I coded for the minecraft mod 'ComputerCraft.' It is pretty awesome!
I joined the forums from that mod and some guys posted about LÖVE and lately I gave it a shot. It is very awesome
I joined the forums from that mod and some guys posted about LÖVE and lately I gave it a shot. It is very awesome