Search found 8 matches

by Almia
Mon Sep 09, 2019 4:43 am
Forum: Libraries and Tools
Topic: Luact - reactive user interfaces for Lua
Replies: 0
Views: 6541

Luact - reactive user interfaces for Lua

Luact is a renderer-agnostic UI library for Lua. Directly inspired from React and Flutter, Luact allows for building declarative, reactive user interfaces by means of functional components, alongside hooks (inspired from React) to allow states, component lifecycle access, as well as component side-e...
by Almia
Thu Oct 18, 2018 5:14 pm
Forum: Libraries and Tools
Topic: LuaMeta - Metaprogramming Library for Lua
Replies: 0
Views: 5039

LuaMeta - Metaprogramming Library for Lua

Hello there, I am going to share this experiment of mine to the LOVE community. The library is made for experimental purposes, but I think you can still find uses for it. Repo: https://github.com/LXSMNSYC/luameta Current features include: - Class - Trait - Namespace further information included in t...
by Almia
Mon Dec 28, 2015 3:05 pm
Forum: Libraries and Tools
Topic: Mandelbrot Explorer Using Pixel Shaders
Replies: 14
Views: 7954

Re: Mandelbrot Explorer Using Pixel Shaders

try zooming this 20000x pls

I have made a Fractal Explorer months ago and at that deep zoom it goes pixelated.

[edit]
I haven't tested this out yet sorry.
by Almia
Wed Jul 08, 2015 6:11 am
Forum: Libraries and Tools
Topic: Editgrid - gamera compatible scaling grid
Replies: 19
Views: 8937

Re: Editgrid - gamera compatible scaling grid

Tesselode wrote:
Positive07 wrote:
bakpakin wrote:Ok, i'll put it on github :awesome:
Here's the repo: https://github.com/bakpakin/Editgrid
And there is my STAR!!
And my axe!
And my potato!
by Almia
Sun Jun 28, 2015 12:04 pm
Forum: Libraries and Tools
Topic: Timer - a timer expiration lib
Replies: 6
Views: 4530

Re: Timer - a timer expiration lib

That's what i did. Though i think dt returns the time between the last update and the current update, whereas Timer uses the time since the program is run.
by Almia
Sun Jun 28, 2015 3:19 am
Forum: Libraries and Tools
Topic: Timer - a timer expiration lib
Replies: 6
Views: 4530

Re: Timer - a timer expiration lib

Thank you :D

I have updated all of it except for the "dt" thing. It seems that it doesn't work because all of the timers doesn't tick or maybe i'm just missing something that i didn't know with the "dt" (perhaps the value "dt" contains)
by Almia
Sat Jun 27, 2015 4:31 pm
Forum: Libraries and Tools
Topic: Timer - a timer expiration lib
Replies: 6
Views: 4530

Timer - a timer expiration lib

Hello :D I'm a bit newbie in this game engine and lua and I wanted to create a game, though it made it harder for me because of the love.update() function which I have to add functions on my every single lib that needs periodic execution. Because of this I created a small library that allows you to ...
by Almia
Wed Jan 29, 2014 5:27 am
Forum: Libraries and Tools
Topic: LovePixels
Replies: 0
Views: 1963

LovePixels

Hello, Im a starter in LOVE Engine and I developed a simple library for creating "pixels" and manipulate the LOVE Screen Pixels(somewhat) Here is the demo and Im planning to add more libraries so that you can easily use the system. Currently, it has Pixel and Pixel.Board combined in the lib.