Search found 1938 matches
- Mon Dec 21, 2020 2:37 pm
- Forum: Libraries and Tools
- Topic: LuaPd - Real-time audio synthesis with Pd (Pure Data)
- Replies: 9
- Views: 17728
Re: LuaPd - Real-time audio synthesis with Pd (Pure Data)
EDIT : after further testing, the difference seems to be pretty negligible. I think that's because the delay was never really that bad to begin with and any delay I was personally experiencing was due to an audio server (JACK) adding its own delay of about 42.7ms. If I turn off JACK and just use pu...
- Sat Dec 19, 2020 10:43 pm
- Forum: Support and Development
- Topic: Love2d stops running after awhile
- Replies: 43
- Views: 41822
Re: Love2d stops running after awhile
Note that the love.lowmemory callback exists and is designed for this kind of issue, if memory is to blame.
- Fri Dec 04, 2020 3:04 pm
- Forum: Support and Development
- Topic: Pokoh - A new exciting puzzle game
- Replies: 6
- Views: 7607
Re: Pokoh - A new exciting puzzle game
Was the game made with LÖVE?
- Wed Dec 02, 2020 10:20 am
- Forum: Support and Development
- Topic: Need help with making surface of image clickable.
- Replies: 10
- Views: 11076
Re: Need help with making surface of image clickable.
Printing to the screen during love.mousepressed will not do anything meaningful; the screen is cleared right before love.draw is called and drawn right after that, so anything happening to the screen in any other moment will be discarded. You would need to change the value of a variable or something...
Re: Obey?
Why wouldn't it still be a thing?
- Sat Nov 21, 2020 11:39 am
- Forum: Support and Development
- Topic: Love2d on macbook with Apple chip
- Replies: 3
- Views: 7629
Re: Love2d on macbook with Apple chip
I am considering buying the new macbook with Apple silicon but I am highly in doubt whether I will be able to run love 2d on macbook with Apple chip. Can anyone please help me on this? From what I know, it should at the very least be able to run via Rosetta 2, as should every other x86/x86_64 app.
- Wed Nov 11, 2020 7:52 pm
- Forum: Games and Creations
- Topic: NetWars - beta
- Replies: 48
- Views: 49853
Re: NetWars - beta
Unfortunately the servers mentioned in the first post aren't running anymore, so I'm currently hosting a server on nixo.la . If anyone actually wants to play and the server is down feel free to ping me about it, either here or on Discord. Borg's website, linked in the first post, has a LÖVE 0.10.0 c...
- Sat Oct 17, 2020 8:06 am
- Forum: Support and Development
- Topic: I searched but no answer so I have to come here and asking this coding problem
- Replies: 9
- Views: 11868
Re: I searched but no answer so I have to come here and asking this coding problem
That's a quintuple post. Don't do that. If you have something to add, you can edit your own posts; please don't post several times in a row.
- Sun Aug 09, 2020 1:54 pm
- Forum: Games and Creations
- Topic: Metanet Hunter G4 (OUT NOW!!)
- Replies: 5
- Views: 17817
Re: Metanet Hunter G4 (OUT NOW!!)
Hey! Glad to see another game release. The demo feels nice, although I instinctively repeatedly tried to pause with the escape key, and I really like the music as well. Does it have fishing
- Mon Feb 18, 2019 10:30 pm
- Forum: Games and Creations
- Topic: Variable Refresh Rate tester tool
- Replies: 0
- Views: 10063
Variable Refresh Rate tester tool
Even though I don't have enough time to be as active on the forums as I used to be, this doesn't mean I stopped using LÖVE! My latest creation is a (rather simple, really) tool to test Variable Refresh Rate (meaning Freesync, G-Sync, Adaptive Sync) on pretty much any OS on which LÖVE runs. Although ...