Search found 3 matches

by junkghost
Mon Jan 06, 2014 3:46 am
Forum: Support and Development
Topic: Unexpected Pink Piggy
Replies: 2
Views: 1676

Unexpected Pink Piggy

I've been working on a networked 2d fighter for a while now, managed to get the networking down, and was working on rebuilding the game logic when I updated to LOVE 0.9.0. When I realized that this would mean I would have to rewrite a good chunk of my code, I switched back to running 0.8.0 and resol...
by junkghost
Tue Jul 23, 2013 4:42 pm
Forum: Support and Development
Topic: [SOLVED] UTF-8 Troubles
Replies: 6
Views: 7088

Re: UTF-8 Troubles

Thank you all for the help! I've eliminated the offending characters, I'm not even sure how they got in there. Don't call love.graphics.newFont every frame. This creates a lot of font objects that will take up a lot of memory and you only need one. Load them in love.load or once when the game state ...
by junkghost
Tue Jul 23, 2013 2:06 pm
Forum: Support and Development
Topic: [SOLVED] UTF-8 Troubles
Replies: 6
Views: 7088

[SOLVED] UTF-8 Troubles

I've hit a snag making my first game, a tiled roguelike. I started out coding in SublimeText2 and have since switched to TextWrangler - unfortunately I don't have access to Notepad++ because I'm usually coding on my Macbook. When I try to run my game, this is the error I get: Error graphics.lua.1273...