Search found 2 matches
- Tue Jul 23, 2013 8:40 pm
- Forum: General
- Topic: Graphics "jitter"?
- Replies: 3
- Views: 3169
Re: Graphics "jitter"?
Thank you for the suggestions, but I was able to figure out the issue. Turns out the problem was with the way I handled dt in love.update() and thanks to this thread I was able to fix it. Running it with vsync off helped me figure out how the physics for the stars/ship were flawed. The dt became so ...
- Mon Jul 22, 2013 11:32 pm
- Forum: General
- Topic: Graphics "jitter"?
- Replies: 3
- Views: 3169
Graphics "jitter"?
I am having an issue where the objects I draw seem to "jitter" (I don't know of a better way to describe it) as the screen scrolls. I have a feeling this is due to the way the draw functions handle float coordinates, but haven't been able to figure it out. I generate a static field of star...