Search found 25 matches
- Wed Nov 04, 2015 11:36 pm
- Forum: Libraries and Tools
- Topic: Random Total Generator
- Replies: 2
- Views: 2526
Re: Random Total Generator
I'm not quite getting the point of this... I thought maybe it was a small POS(or POS looking calculator), but this is literally just a random number generator. I must ask... Why? You're right. There isn't much of a point to this at all. It was originally made for my girlfriend, who was becoming a c...
- Wed Nov 04, 2015 4:42 am
- Forum: Libraries and Tools
- Topic: Random Total Generator
- Replies: 2
- Views: 2526
Random Total Generator
Wrote up a program in a couple minutes that spits out a random USD monetary amount that resembles a total that a cashier, fast food worker, clerk, or bartender might see, across the country. Enjoy.
- Fri Aug 28, 2015 7:41 pm
- Forum: Support and Development
- Topic: Character Movement
- Replies: 6
- Views: 5047
Re: Character Movement
Thank you for letting me know! Glad to know it's working for the majority.TheScout18 wrote:Yes! Character movements and animations were all very smooth.
- Thu Aug 27, 2015 8:06 pm
- Forum: Support and Development
- Topic: Character Movement
- Replies: 6
- Views: 5047
Re: Character Movement
Anyone else happen to give it a try?
- Thu Aug 27, 2015 12:56 am
- Forum: Support and Development
- Topic: Character Movement
- Replies: 6
- Views: 5047
Re: Character Movement
it works fine for me, and the code looks good (you update animation each frame of dt and you draw it, it must be smooth). however you can check if your FPS rate is stable on your laptop with the love.timer module, but it might not be the problem.... Thank you for the input! Glad to know it works fi...
- Wed Aug 26, 2015 8:21 pm
- Forum: Support and Development
- Topic: Character Movement
- Replies: 6
- Views: 5047
Character Movement
Hey guys, I'm having a problem where I run my game on my computer, and it runs just fine, the character movement is smooth and looks good. When I run my game on my laptop, the character movement seems to speed up and slow down and not feel good at all. This may be because of the way I wrote the char...
- Tue May 13, 2014 8:44 pm
- Forum: Support and Development
- Topic: List of all LOVE functions including parameters
- Replies: 7
- Views: 3851
Re: List of all LOVE functions including parameters
Thanks for this, did not know it existed.slime wrote:Santos has created a nice (very long) single-page list of everything here: http://santos.nfshost.com/love.html
- Mon May 12, 2014 1:43 am
- Forum: Games and Creations
- Topic: [LD29] FishCopter
- Replies: 4
- Views: 3962
Re: [LD29] FishCopter
Was a really cool minigame. Took me some time to get used to the movements, but nothing that made the whole experience less good :) Yes, Arrow Keys + Space support would be awesome, nothing to complain about though.. just takes a little bit of getting used to. Edit: The "maximum fish you caugh...
- Sun May 11, 2014 4:15 pm
- Forum: Games and Creations
- Topic: [LD29] FishCopter
- Replies: 4
- Views: 3962
Re: [LD29] FishCopter
Simply a great game man... at times I forgot I was playing an LD game, I really got into it. It's a really cool idea, and a great challenge. Keep it up
- Sun May 11, 2014 3:28 pm
- Forum: Support and Development
- Topic: No sound in any löve projects
- Replies: 4
- Views: 3037
Re: No sound in any löve projects
Hey, I created a minimal example game to play sound. Please run the attached .love and press SPACE to play the sound. Do you hear anything? If not, do you get any output on the console? I tried this on windows. No sound when running just the .love file, but when I unpacked it and ran it with a comp...