Search found 3 matches

by twobit
Sat Jul 06, 2013 9:59 pm
Forum: General
Topic: 2D Blender animation tests
Replies: 16
Views: 14175

Re: 2D Blender animation tests

The Spine example is indeed quite nice. I am too little of an artist though, to draw something beautiful as this. :cry: For simple animations the skeletal structure of the model is pretty irrelevant. That is, unless you actually want to exploit it, of course. In Intrusion 2, for example, dead bodies...
by twobit
Fri Jul 05, 2013 12:21 pm
Forum: General
Topic: 2D Blender animation tests
Replies: 16
Views: 14175

Re: 2D Blender animation tests

I can't run the love file, there appears to be something faulty in main.lua, line 18. This should be fixed now. When importing FBX all skeletal information is discarded. I only care for polygon data and object transformations. A well-adapted custom blender exporter would be ideal! Has anybody of yo...
by twobit
Thu Jul 04, 2013 11:43 am
Forum: General
Topic: 2D Blender animation tests
Replies: 16
Views: 14175

Re: 2D Blender animation tests

I am just starting to learn blender with the intent to use character animations in 2D-games. FBX import appears to be quite feasible and I am rather happy with the results so far. Mesh deformation and texture mapping might also be possible but I haven't tried it yet.