Search found 3 matches
- Sat Jul 06, 2013 9:59 pm
- Forum: General
- Topic: 2D Blender animation tests
- Replies: 16
- Views: 14175
Re: 2D Blender animation tests
The Spine example is indeed quite nice. I am too little of an artist though, to draw something beautiful as this. :cry: For simple animations the skeletal structure of the model is pretty irrelevant. That is, unless you actually want to exploit it, of course. In Intrusion 2, for example, dead bodies...
- Fri Jul 05, 2013 12:21 pm
- Forum: General
- Topic: 2D Blender animation tests
- Replies: 16
- Views: 14175
Re: 2D Blender animation tests
I can't run the love file, there appears to be something faulty in main.lua, line 18. This should be fixed now. When importing FBX all skeletal information is discarded. I only care for polygon data and object transformations. A well-adapted custom blender exporter would be ideal! Has anybody of yo...
- Thu Jul 04, 2013 11:43 am
- Forum: General
- Topic: 2D Blender animation tests
- Replies: 16
- Views: 14175
Re: 2D Blender animation tests
I am just starting to learn blender with the intent to use character animations in 2D-games. FBX import appears to be quite feasible and I am rather happy with the results so far. Mesh deformation and texture mapping might also be possible but I haven't tried it yet.