Search found 1 match
- Sat Jul 06, 2013 5:48 am
- Forum: Support and Development
- Topic: Rewinding time, what would be the best way to do it?
- Replies: 16
- Views: 6080
Re: Rewinding time, what would be the best way to do it?
Actually, I implemented rewind to my meat boy game, but the way I do it is to wait 1 second and store the event at that frame, When rewinding, it interpolates the information through the various frames, and deletes the said events from the table. Pretty inefficient, but it seems to work overnight, a...