Search found 74 matches
- Sun Jun 28, 2020 8:09 am
- Forum: Libraries and Tools
- Topic: Narrator - The Ink scripting language runtime
- Replies: 2
- Views: 5847
- Sat Dec 07, 2019 8:27 pm
- Forum: General
- Topic: Lua function declarations
- Replies: 6
- Views: 6268
Re: Lua function declarations
I am using Slab at the moment, I am not very deep inside it yet, mostly having two big text windows where I spam log and debug stuff into.
But it looks good so far.
https://love2d.org/forums/viewtopic.php?f=5&t=86410
https://github.com/coding-jackalope/Slab/wiki
But it looks good so far.
https://love2d.org/forums/viewtopic.php?f=5&t=86410
https://github.com/coding-jackalope/Slab/wiki
- Sat Aug 20, 2016 3:38 pm
- Forum: Games and Creations
- Topic: Casua
- Replies: 8
- Views: 6269
Re: Casua
Thanks for the links, game looks good, just need to figure out how to win now
- Fri Aug 19, 2016 7:07 pm
- Forum: Games and Creations
- Topic: Casua
- Replies: 8
- Views: 6269
Re: Casua
I wonder, what is this EU VAT MOSS 2015 thingy that wants me to enter my adress etc.? I found this quite the showstopper in the purchase progress, tbh. If you have control over this (the text in the window suggests so), maybe you can evaluate if you really need this?
Otherwise, looks promising!
Otherwise, looks promising!
- Fri Jan 15, 2016 12:05 pm
- Forum: Libraries and Tools
- Topic: Graphoon (Now with online demo)
- Replies: 13
- Views: 8296
Re: Graphoon
Looks awesome, you just wiped out the main reason why I didnt start to check out this 4X-idea I am having
- Wed Jan 06, 2016 9:28 pm
- Forum: Games and Creations
- Topic: [GAME] Fives (remake)
- Replies: 11
- Views: 9160
Re: [GAME] Fives (remake)
had to fix another bug, new love in 1st post
- Mon Jan 04, 2016 9:46 pm
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1193848
Re: Avatars: OBEY!
demanufactured spider now says 'obey' \o/
- Sun Jan 03, 2016 12:58 pm
- Forum: Games and Creations
- Topic: [GAME] Fives (remake)
- Replies: 11
- Views: 9160
Re: [GAME] Fives (remake)
excuse doublepost, but I had a few things to fix: - fullscreen working again (introduced a bug with canvas fix) - on recoloring, for every changed ball checked if a legit row got created. basically, you should never see 5 balls in a row now. recoloring is now the most useful field-cleaning special (...
- Wed Dec 30, 2015 5:37 pm
- Forum: Games and Creations
- Topic: [GAME] Fives (remake)
- Replies: 11
- Views: 9160
Re: [GAME] Fives (remake)
Next update, should have been measuring FPS from very beginning, lession learned. Edited first post with new .love (if anybody is still interested and not annoyed to death haha) Performance should be ok now (not saying it is optimized, but I fixed a glaring performance-eater). For the display of the...
- Wed Dec 30, 2015 1:56 pm
- Forum: Games and Creations
- Topic: [GAME] Fives (remake)
- Replies: 11
- Views: 9160
Re: [GAME] Fives (remake)
@bobbyjones, sorry I got that wrong, thought you made some kind of joke. Well I cant test android, but maybe I get feedback if it was that woff-thingy or something else. @roastchicken, maybe it is my over-use of canvases. It was first time I used them and went maybe overboard with my training. I wil...