oh! you say its render???
now for TERRARIA its computer game...is that also render from 3D to 2D?????
Search found 142 matches
- Thu Sep 22, 2016 8:28 am
- Forum: Support and Development
- Topic: how to saving memory
- Replies: 7
- Views: 6026
- Thu Sep 22, 2016 8:14 am
- Forum: Support and Development
- Topic: how to saving memory
- Replies: 7
- Views: 6026
Re: how to saving memory
thanks you so much for the answer. I do see many great games with such great graphics ( computers and/or cells ) clash of clans as an example to me looks like a 2D game but the graphics are so nice ( I question my self if it is the programmer or the artist? ) for such nice result! and that's what I ...
- Thu Sep 08, 2016 9:46 am
- Forum: Support and Development
- Topic: how to saving memory
- Replies: 7
- Views: 6026
Re: how to saving memory
Oh ..thanks so much ..i don't want to over kill this ,as for the images the scale
will this work to make my 128x128 images to 32x32 and save memory as well?? or wont work?
https://love2d.org/wiki/love.graphics.scale
will this work to make my 128x128 images to 32x32 and save memory as well?? or wont work?
https://love2d.org/wiki/love.graphics.scale
- Sat Jul 30, 2016 10:20 am
- Forum: Support and Development
- Topic: how to saving memory
- Replies: 7
- Views: 6026
how to saving memory
love.graphics.setDefaultFilter(nearest,nearest) for sure this will help memory and speed and frame rate...makes small images bigger onscreen but in my case I want to make a spritesheet with 64x64 and 128x128 and don't want to kill the memory I want the images to look smaller on screen I played aroun...
- Sat Jul 30, 2016 9:42 am
- Forum: Support and Development
- Topic: Image loading
- Replies: 3
- Views: 2736
Re: Image loading
here not sure if will help
- Thu Feb 18, 2016 11:40 pm
- Forum: Libraries and Tools
- Topic: examples.love
- Replies: 43
- Views: 21632
Re: examples.love
wow good to know this works now lol trying to make all my old codes to work but some doesn't? i think base on the updates the love.org needs to update all
- Wed Jun 24, 2015 4:09 pm
- Forum: Support and Development
- Topic: Multiple key press function thing not working
- Replies: 9
- Views: 6319
Re: Multiple key press function thing not working
you know I Actually never understood the (...) function love.keyboard.areDown(...) for index, key in pairs({...}) do if (not love.keyboard.isDown(key)) then return false end end return true end but anyways. I made mine as simple as possible under the update will it fail? I mean all he wants its both...
- Wed Jun 24, 2015 6:22 am
- Forum: Support and Development
- Topic: Love2D Windows, Android, Flash (test) exporter
- Replies: 25
- Views: 21007
Re: Love2D Windows, Android, Flash (test) exporter
what is this for? and for mac?
- Wed Jun 24, 2015 5:33 am
- Forum: Support and Development
- Topic: Multiple key press function thing not working
- Replies: 9
- Views: 6319
Re: Multiple key press function thing not working
?? like how?? function love.load() love.graphics.setBackgroundColor(50,50,50) k1="A" k2="S" end pressing both at same time??? function love.draw() local down =love.keyboard.isDown local print=love.graphics.print if down("a") and down("s") then love.graphics.se...
- Wed Jun 24, 2015 4:38 am
- Forum: Support and Development
- Topic: Help with 'attempt to index global a nil value'
- Replies: 4
- Views: 3451
Re: Help with 'attempt to index global a nil value'
I look at your code not sure whats the problem?
hope this helps
hope this helps