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- Wed Jun 09, 2010 4:19 am
- Forum: Support and Development
- Topic: OpenGL texture format
- Replies: 1
- Views: 2430
OpenGL texture format
Hello, Would it be possible for us to specify the texture's format for loading pictures? That way, we could optimize memory depending on our pictures format (I'm using 8 bits picture, so I could save a lot of memory using another format than RGBA8). Something like love.graphics.setTextureFormat(Text...