Search found 13 matches
- Sat Aug 08, 2015 8:30 pm
- Forum: General
- Topic: Damage effect show problem!
- Replies: 5
- Views: 2860
Re: Damage effect show problem!
ty that same works perfectly :D i had found the mistake on the first attempt of inverse table remove, but your sample also work fine. :D actually i think is better then mine if effectlist ~= nil then for i = #effectlist, 1, -1 do -- i was make worng here using entitylist instead effectlist if effect...
- Sat Aug 08, 2015 7:29 pm
- Forum: General
- Topic: Damage effect show problem!
- Replies: 5
- Views: 2860
Re: Damage effect show problem!
I'm not to good on programming could give me an example? how to iterate backward? i try like this : function EffectUpdate(t) if effectlist ~= nil then for i = #effectlist, 1, -1 do if effectlist[i].time > effectlist[i].duration then -- problem here index nil continues table.remove(effectlist, i) els...
- Sat Aug 08, 2015 7:07 am
- Forum: General
- Topic: Damage effect show problem!
- Replies: 5
- Views: 2860
Damage effect show problem!
hello guys, i have a problem and i hope you can help me with it. I made a function to show damage above the enemies but its not working properly. here is the code with problem: function EffectUpdate(t) if effectlist ~= nil then for i=1,#effectlist do effectlist[i].time = effectlist[i].time + t*400 -...
- Thu Jul 16, 2015 12:55 am
- Forum: General
- Topic: Pathfind problem!
- Replies: 0
- Views: 1011
Pathfind problem!
Hello guys i'm here again with some problems, if some one can help i will apreciate, thanks in advance. The problema consist of table index nil, monsterlist[turnCounter].path = CalcPath(CalcMoves(collisionmap, monsterlist[turnCounter].cx, monsterlist[turnCounter].cy, monsterlist[turnCounter].target....
- Fri Aug 22, 2014 5:08 am
- Forum: General
- Topic: Procedural next level crushing!
- Replies: 2
- Views: 2025
Re: Procedural next level crushing!
Ok guys i discovered what was wrong, i was not cleaning the matrix of the level before try create new rooms, and since the function check for collision before place de rooms that was no ending and crushing the game. Now its ok, im able to change level since i go over the stair. The next steps are : ...
- Fri Aug 22, 2014 2:19 am
- Forum: General
- Topic: Procedural next level crushing!
- Replies: 2
- Views: 2025
Procedural next level crushing!
Hello again! Guys im ina problem with my next level, its crushing the game ... i tryed some stuff but the problem persists and since im not professional i decided o ask for help. the problem is basic here: function love.update(dt) if nextlevel == true then createroom() nextlevel = false end end the ...
- Sun Jan 12, 2014 9:19 pm
- Forum: General
- Topic: 2D array ( table ) problem
- Replies: 3
- Views: 2472
Re: 2D array ( table ) problem
Ty Micha, i realised that, but before i was using a row table inside of level table, after some google research i realised i should make the level[x] a table it self.
Now my problem is another like overllaping rooms for my dungeon, but this will be another topic.
Ty very much
Now my problem is another like overllaping rooms for my dungeon, but this will be another topic.
Ty very much
- Sun Jan 12, 2014 2:39 am
- Forum: General
- Topic: 2D array ( table ) problem
- Replies: 3
- Views: 2472
Re: 2D array ( table ) problem
A think i solved the problem ty community.
The solution is change row = {} by level[y] = {} , i think is this ty all
The solution is change row = {} by level[y] = {} , i think is this ty all
- Sun Jan 12, 2014 2:22 am
- Forum: General
- Topic: 2D array ( table ) problem
- Replies: 3
- Views: 2472
2D array ( table ) problem
Hello again community, I'm with some problems to define a value on a table inside a table. I'm using the command: level[1][row[1]] = 3 to try define especifically the 1st position of the row table inside the level table but what i'm getting is all the row elements becoming = 3. This is for procedura...
- Fri Nov 08, 2013 4:25 am
- Forum: General
- Topic: Overllaping matrices
- Replies: 13
- Views: 8406
Re: Overllaping matrices
Guys sorry for the late answer, i'm a seafare worker so sometimes i go on ship and when i come back 1 month or more has passed. Anyway, thats was a very hot topic i fought it could be and i apreciate all answers. VRLD i dont want an intersection of matrix only to know the numbers of the matrix, thin...