Search found 5 matches
- Sat Nov 23, 2013 4:35 pm
- Forum: General
- Topic: Your Top 5 Best Videogames Of All Time
- Replies: 50
- Views: 25045
Re: Your Top 5 Best Videogames Of All Time
so hard to limit so i'll do series >_> 1) final fantasy (and chrono trigger...heck, most stuff by square. front mission for example -so- under-rated.) 2) fallout, 2d and 3d (and skyrim, same engine as 3d.) 3) Metal gear solid 1234 PO PO2 PW etc 4) Contra / probotector (hard corps = god tier) 5) mass...
- Wed May 29, 2013 1:50 pm
- Forum: General
- Topic: calling a function from an argument of another function
- Replies: 7
- Views: 5303
Re: calling a function from an argument of another function
I'm gunna say yes but i'm not certain this is what you're asking. code follows function love.load() timerx = 4 function timecount(x,y) love.graphics.print(x, 10, 10) love.graphics.print(y, 10, 20) end function testing() return "Hi" end func = testing() end function love.update(dt) bonzer =...
- Sat May 25, 2013 7:04 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1804
- Views: 1724316
Re: What's everyone working on? (tigsource inspired)
^ lol @ spark mandrill vid =D found out the confusing way that x^y^z does not equal (y^z)^x because it is "right associative", oops >_> also made these, working on the basics ill need later for that insane task I set myself a page of two ago. (I see that now. but that doesn't change anythi...
- Sat May 25, 2013 1:33 am
- Forum: Support and Development
- Topic: Collision detection
- Replies: 17
- Views: 10568
Re: Collision detection
I have had this same issue, and seen it in finished games even ('N', early sonic games, etc) the problem is to do with your game ticks and movement, if your character is moving +17 x and your tiles are 16 wide the issue becomes immediatly apparent, you stepped past it, like quantum tunneling... I ha...
- Tue May 21, 2013 1:40 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1804
- Views: 1724316
Re: What's everyone working on? (tigsource inspired)
hi, new here, last time I used lua before love was in psp homebrew, but being unofficial and all it got broken and never updated for new firmware etc ie it died and was no longer viable. (and stopped working on the console in question which screwed me royal) basically transfering my knowledge from p...