Nice trailer and the music fits perfectly!
The trailer would be much more effective if there were sounds, especially the babbling of the people and at least a meow from the cat .
It would also be cool if the faces showed emotions (I know that's a lot of work and unfortunately it doesn't pay off).
Search found 806 matches
- Tue Dec 03, 2024 10:12 pm
- Forum: Games and Creations
- Topic: The Case of the Worst Day Ever
- Replies: 1
- Views: 1243
- Mon Nov 11, 2024 11:59 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1804
- Views: 1722490
- Sun Oct 27, 2024 9:32 am
- Forum: Libraries and Tools
- Topic: Flex-buttons library
- Replies: 7
- Views: 2864
Re: Flex-buttons library
Thanks! It still needs work before the first release as I want to have a stable core. There will be 13-15 widgets including FlexContainer, but really anyone can implement their own depending on their requirements for look and function as long as they stick to the widget interface. I think the most d...
- Sat Oct 26, 2024 11:34 pm
- Forum: Libraries and Tools
- Topic: Flex-buttons library
- Replies: 7
- Views: 2864
Re: Flex-buttons library
Most of the libs did not offer proper layouts and rather just provided set of elements with callbacks. I agree with your observations. I have indeed also recently looked at “layouter”, but not tried it. Badr looks interesting, but for me too complicated to use. I've been developing my own library f...
- Fri Oct 25, 2024 11:06 pm
- Forum: Libraries and Tools
- Topic: Flex-buttons library
- Replies: 7
- Views: 2864
Re: Flex-buttons library
The thing is - everytime I see a new UI library, I am asking whether it supports layouting. Creating elements is easy, however doing efficient layout (i.e. CSS-like, grid, masonry...) is difficult. Also, good interfaces require consistency. This is an interesting discussion. I have also analyzed va...
- Fri Oct 25, 2024 10:58 pm
- Forum: Libraries and Tools
- Topic: Yarn Parser
- Replies: 4
- Views: 2303
Re: Yarn Parser
I added a sample implementation of an interpreter along with a Yarn test sample. The interpreter supports callbacks for every step. https://github.com/SiENcE/yarnparser/blob/main/yarn_interpreter_test.lua local YarnParser = require("yarn_parser") local YarnInterpreter = require("yarn_...
- Tue Oct 22, 2024 4:56 pm
- Forum: Libraries and Tools
- Topic: Yarn Parser
- Replies: 4
- Views: 2303
Re: Yarn Parser
@pgimeno Right, thx ... sure I'll make it more explicit :-)
- Mon Oct 21, 2024 9:49 pm
- Forum: Libraries and Tools
- Topic: Yarn Parser
- Replies: 4
- Views: 2303
Yarn Parser
I've created a new Yarn parser library that converts Yarn Spinner dialogues into Lua. https://github.com/SiENcE/yarnparser/ It fully supports the current Yarn Spinner syntax . Additionally, I reverse-engineered the eBNF since there was no official one available (which is unfortunate). Features - Par...
- Tue Oct 15, 2024 8:35 pm
- Forum: Support and Development
- Topic: Epic Achievements/Online Services SDK/API for LÖVE/Lua?
- Replies: 5
- Views: 7972
Re: Epic Achievements/Online Services SDK/API for LÖVE/Lua?
You can use FFI. FFI is enabled in Löve2D.
https://luajit.org/ext_ffi.html
Here you can see how it works with Steam:
https://github.com/CapsAdmin/ffibuild/b ... mworks.lua
https://luajit.org/ext_ffi.html
Here you can see how it works with Steam:
https://github.com/CapsAdmin/ffibuild/b ... mworks.lua
- Tue Sep 10, 2024 8:19 pm
- Forum: Support and Development
- Topic: Setting large amounts of SoundData at a time
- Replies: 10
- Views: 15679
Re: Setting large amounts of SoundData at a time
Ah thanks zorg! It was just a sample to show how continous sampling works.