Snake Pong
Snake Pong is a unique blend of the classic mechanics of Snake and Pong.
https://crankgaming.itch.io/pong-snake
Search found 816 matches
- Thu Mar 27, 2025 9:19 pm
- Forum: Games and Creations
- Topic: Simple LÖVE games
- Replies: 25
- Views: 124658
- Thu Mar 27, 2025 9:12 pm
- Forum: Games and Creations
- Topic: Simple LÖVE games
- Replies: 25
- Views: 124658
Re: Simple LÖVE games
The Bug Bounty Hunter
A prototype game (made in 1h) where you play as Maya, a security expert hunting down software bugs created by the evil Dr. Glitch.
https://crankgaming.itch.io/the-bug-bounty-hunter
A prototype game (made in 1h) where you play as Maya, a security expert hunting down software bugs created by the evil Dr. Glitch.
https://crankgaming.itch.io/the-bug-bounty-hunter
- Tue Mar 25, 2025 1:51 pm
- Forum: Games and Creations
- Topic: Prototype: One Turn Empire - A Fast-Paced Roguelite 4X
- Replies: 5
- Views: 3834
Re: Prototype: One Turn Empire - A Fast-Paced Roguelite 4X
How do i build the buildings? And how do i make new units? The ai is so strong, i get erased just after few turns. Maybe i'm just dumb? ^^" Thanks for playing! Tip, read the text below the game :-D! Another tip: use "influence actions"! User Interface Controls - Tap or Left-click: Se...
- Mon Mar 03, 2025 7:47 pm
- Forum: Games and Creations
- Topic: Prototype: One Turn Empire - A Fast-Paced Roguelite 4X
- Replies: 5
- Views: 3834
Re: Prototype: One Turn Empire - A Fast-Paced Roguelite 4X
Thanks for playing!
Yep it's love2d using love-web-builder.Is it love2d? Is it easy to make for browser?
Is the aspect ratio ok?Cool that it works on my Android phone.
- Mon Feb 17, 2025 12:11 am
- Forum: Games and Creations
- Topic: Prototype: One Turn Empire - A Fast-Paced Roguelite 4X
- Replies: 5
- Views: 3834
Prototype: One Turn Empire - A Fast-Paced Roguelite 4X
I'm developing a little strategy game prototype called " One Turn Empire " that combines roguelike progression with 4X mechanics on a hex-based map. https://crankgaming.itch.io/one-turn-empire Screenshot 2025-02-18 005730.png Each game takes place on a hex grid where players compete agains...
- Mon Feb 10, 2025 1:27 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1814
- Views: 1793664
Re: What's everyone working on? (tigsource inspired)
Snapping looks good. How do you export it and use it in a game? Saving is export. It's a json. For import you can grab the loader code from the editor . The editor itself is just a showcase sample of the whole luis framework. You can enhance the editor yourself further. Adding layers aso. There are...
- Wed Jan 15, 2025 1:50 pm
- Forum: Libraries and Tools
- Topic: LUIS (Love UI System) - A Modular UI Framework for LÖVE
- Replies: 3
- Views: 2811
Re: LUIS (Love UI System) - A Modular, Retained Mode UI Framework for LÖVE
Hello, thx. I don't know your layouter problem, but yes, check it out. The automatic resizing of the grid is modular. Not everything is implemented in the core or in the widgets (like snapping when moving, that's part of the program itself). But that has to do with the type of architecture I use. Th...
- Mon Jan 13, 2025 12:34 am
- Forum: Libraries and Tools
- Topic: LUIS (Love UI System) - A Modular UI Framework for LÖVE
- Replies: 3
- Views: 2811
LUIS (Love UI System) - A Modular UI Framework for LÖVE
Hi löve community! I want to share LUIS (Love UI System) , a new UI framework I've been working on for 6 month now. logo_small.png LUIS is a UI framework as it provides a complete system for handling user interfaces, input, state management, and related functionality in LÖVE applications. LUIS consi...
- Sun Jan 12, 2025 11:52 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1814
- Views: 1793664
Re: What's everyone working on? (tigsource inspired)
SiENcE i am absolutely dying for a gui library in love2d Hey. There are a lot of other good libraries out there: Suit, Slab aso. I wanted to publish it when it was finished, but of course a program is never finished. Maybe it's a good idea to release it to find more bugs and get some feedback. Look...
- Sun Jan 12, 2025 9:20 pm
- Forum: Libraries and Tools
- Topic: Love2D Studio: A free tool to code and test fantastic games on iPad/iPhone
- Replies: 62
- Views: 349465
Re: Love2D Studio: A free tool to code and test fantastic games on iPad/iPhone
I have looked into this issue. Love2D studio does not do anything special to setMode. But it seems to me, the screen resolution is determined by the iOS, and you cannot dynamically change it using love.window.setMode. Ok thanks. But the resolution is so low i think only 720p but my phone has a much...