Search found 1154 matches
- Sat Jun 16, 2018 1:47 am
- Forum: Support and Development
- Topic: Mouse dragging
- Replies: 3
- Views: 5440
Re: Mouse dragging
Your problem is that you never check if the mouse is released, so dactive is always true. Consider adding an else statement to the love.mouse.isdown check to set dactive to false.
- Sun Mar 04, 2018 9:40 pm
- Forum: Libraries and Tools
- Topic: [Library] Popo
- Replies: 27
- Views: 23293
Re: [Library] Popo
archive.org also has a capture of the repo from June 2016, which appears to be around when its development stopped.
- Sat Mar 03, 2018 3:31 pm
- Forum: Support and Development
- Topic: Can't install love 10.2 on my lubuntu machine
- Replies: 1
- Views: 4166
Re: Can't install love 10.2 on my lubuntu machine
It looks like you're having the same issue as referenced here. In that thread, it appears as though the error is somehow caused by the no game screen. Can you run .loves?
Re: AGen
That's big news! Care to share any of your reasoning behind the move? I'd love to hear.
- Fri Jan 05, 2018 3:47 am
- Forum: Support and Development
- Topic: Handle High DPI displays on windows
- Replies: 8
- Views: 14330
Re: Handle High DPI displays on windows
It looks like this will be fixed in 0.11.0:
You could try compiling it yourself or downloading a nightly build to see if that fixes the problem.The wiki wrote:Changed high-dpi functionality to require much less code (often none at all) for graphics to appear at the correct sizes and positions.
- Mon Jan 01, 2018 4:50 pm
- Forum: Support and Development
- Topic: BUG in touch/mouse callbacks on Windows
- Replies: 4
- Views: 5935
Re: BUG in touch/mouse callbacks on Windows
You can use the isTouch parameter for mousepressed/released to determine if it originated as a touch or click.
- Fri Dec 29, 2017 6:53 pm
- Forum: Support and Development
- Topic: Building LÖVE Arch linux
- Replies: 5
- Views: 12291
Re: Building LÖVE Arch linux
If I recall correctly, you also need to run "sudo make install" to install the built binaries into one of the locations in your PATH environment variable. To view your path, you can do: $ echo $PATH /usr/local/sbin:/usr/local/bin:/usr/bin:/usr/lib/jvm/default/bin:/usr/bin/site_perl:/usr/bi...
- Sat Dec 16, 2017 3:41 pm
- Forum: General
- Topic: Redistributables for LOVE2D
- Replies: 2
- Views: 4752
Re: Redistributables for LOVE2D
Take a look at love-splashes
- Tue Nov 28, 2017 6:15 pm
- Forum: Support and Development
- Topic: [solved] Local mouse position for rotated panels.
- Replies: 6
- Views: 6689
Re: [need help] Local mouse position for rotated panels.
I'm not sure I quite understand, but have you tried making the rotation amount not negative? I.e.
That's what looks like is going on to me.
Code: Select all
local s = sin(r) --rotated local mousepos
local c = cos(r)
- Tue Nov 28, 2017 6:09 pm
- Forum: Games and Creations
- Topic: RetroLove
- Replies: 6
- Views: 12088
Re: RetroLove
Looks nice!
Looking at your code, this line and other similar ones aren't needed. Instead, you should use love.math.random; LOVE automatically seeds the random number generator. For pros and cons of love.math.random vs math.random, see this thread.
Looking at your code, this line and other similar ones aren't needed. Instead, you should use love.math.random; LOVE automatically seeds the random number generator. For pros and cons of love.math.random vs math.random, see this thread.