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https://bitbucket.org/erlimoen/lope2d-v2/wiki
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- Fri Apr 18, 2014 3:14 am
- Forum: Libraries and Tools
- Topic: Lope2D [Love2D Physics Engine]
- Replies: 21
- Views: 20090
- Fri Apr 18, 2014 3:05 am
- Forum: Libraries and Tools
- Topic: Lope2D [Love2D Physics Engine]
- Replies: 21
- Views: 20090
Re: Lope2D [Love2D Physics Engine]
Seems like a nice library. It doesn't really matter, but wouldn't it be better if you defined a single "lope" table instead of having lots of functions called "lope_x", like love does? So lope_drawWorld becomes lope.drawWorld. The benefits of this include having less globals and...
- Fri Apr 18, 2014 2:56 am
- Forum: Libraries and Tools
- Topic: Lope2D [Love2D Physics Engine]
- Replies: 21
- Views: 20090
Re: Lope2D [Love2D Physics Engine]
alberto_lara, It didn't work with Love2D 0.9. Fixed it. Thank you!
- Mon Mar 24, 2014 2:07 am
- Forum: Support and Development
- Topic: Bug with arg[]
- Replies: 3
- Views: 2585
Re: Bug with arg[]
Thank you!
- Mon Mar 17, 2014 8:49 pm
- Forum: Support and Development
- Topic: Bug with arg[]
- Replies: 3
- Views: 2585
Bug with arg[]
When I am using this construction: function foo(...) print(arg[1]) print(arg[2]) end function love.load() foo("sample", 123) end It prints something really weird. In the first case it prints the path to the project: "C:\Projects\ProjectFolder" and in the second case it is nil . S...
- Fri Dec 13, 2013 4:18 am
- Forum: Libraries and Tools
- Topic: [TDV] Sprite Sheets Viewer
- Replies: 6
- Views: 3969
Re: [TDV] Sprite Sheets Viewer
Needed thing, thx =) Спасибо :) ...i am curious if its possible for you to allow overlays? Good idea! Wait for the next update! Would be great to see what offsets will be needed and how the animations blend? The offset ( x and y text fields) are used to move the rect of the sprite. You can group yo...
- Thu Dec 12, 2013 11:40 am
- Forum: Libraries and Tools
- Topic: [TDV] Sprite Sheets Viewer
- Replies: 6
- Views: 3969
[TDV] Sprite Sheets Viewer
Hello everyone! I was trying to find a program to view spritsheets like in Game Maker' editor. So, the easiest way for me in this case is to make all by myself. :) Here is a screenshot: https://dl.dropboxusercontent.com/s/e0pqs40mpm68mmz/tdv_ssv.png?dl=1 What is sprite sheet? Sprite sheet is a set o...
- Sun Apr 28, 2013 9:25 am
- Forum: General
- Topic: [Lope2D] Tutorial 0 - Introduction
- Replies: 0
- Views: 2072
[Lope2D] Tutorial 0 - Introduction
I am starting a series of tutorials of using Lope2D - a library which facilitate work with physical bodies in Love2D. What is Lope2D? Lope2D (Love2D Physics Engine) - Library (set of functions and other stuff) that makes it easier to work with physical bodies. It also makes your code much more clean...
- Wed Apr 17, 2013 10:49 am
- Forum: Libraries and Tools
- Topic: Lope2D [Love2D Physics Engine]
- Replies: 21
- Views: 20090
Re: Lope2D [Love2D Physics Engine]
Glad to hear it, dwdcth! I am trying to make some examples for engine. Think that they could be very useful.dwdcth wrote:It's very helpful for me,as I don't kown much abuot phsyis.
Will add them on bitbucket. So you can check it out after 3-5 days, hope some of them will be done for that time.
- Tue Apr 16, 2013 10:10 pm
- Forum: Libraries and Tools
- Topic: Lope2D [Love2D Physics Engine]
- Replies: 21
- Views: 20090
Lope2D [Love2D Physics Engine]
Hello. My name is Erli Moen and I am a developer of the Lope . https://bitbucket-assetroot.s3.amazonaws.com/c/photos/2013/Apr/16/lope2d-logo-4161036992-0_avatar.png Get it Bitbucket.org (Lope2D) Follow the project to get updates first! What is Lope Well, Lope is a wrap/layer between Love2D Physics a...