Thanks for the help!
I'm going to look over the code right now
Oi, what does the hashtag do?
Search found 12 matches
- Tue Sep 03, 2013 9:28 pm
- Forum: Support and Development
- Topic: Enemies crash game, need help. (SOLVED)
- Replies: 7
- Views: 4135
- Sun Sep 01, 2013 1:35 am
- Forum: Support and Development
- Topic: Enemies crash game, need help. (SOLVED)
- Replies: 7
- Views: 4135
Re: Enemies not working, need help.
So, just to clarify everything, in the game you move with wasd and shoot with the arrow keys. The enemy is spawned by pressing the spacebar, in the coordinates 10x 10y. When spacebar is pressed, though, the game crashes. The enemy is supposed to send you back to the menu once it hits you, and it's s...
- Sat Aug 31, 2013 7:55 pm
- Forum: Support and Development
- Topic: Enemies crash game, need help. (SOLVED)
- Replies: 7
- Views: 4135
Enemies crash game, need help. (SOLVED)
So I lost my drive (as in motivation) back in may, so I'm trying to get it back with some coding. Not really working at the moment. :( I coded some enemies into my game and thought I had all I needed to make it work, but apparently not. I have no idea what I did wrong, and my code all looks like jum...
- Mon Apr 29, 2013 3:32 pm
- Forum: Support and Development
- Topic: *dt not working, love.keypressed(k) questions (SOLVED)
- Replies: 4
- Views: 3492
Re: *dt not working, love.keypressed(k) questions
I'm sorry, but what did you do? I didn't really understand what the *dt was doing and what all of the time functiuons did
Sorry for being so nooby, but I really didn't understand much.
Also, how can I define love.keypressed(k) without having to define it all at once? (like in the code )
Sorry for being so nooby, but I really didn't understand much.
Also, how can I define love.keypressed(k) without having to define it all at once? (like in the code )
- Fri Apr 26, 2013 3:22 pm
- Forum: Support and Development
- Topic: *dt not working, love.keypressed(k) questions (SOLVED)
- Replies: 4
- Views: 3492
*dt not working, love.keypressed(k) questions (SOLVED)
Hey! Thanks for coming to help out. So: I'm using *dt to make sure my player moves at the same speed in every computer, but it doesn't seem to be working. I opened the same file in my computer and my school's computer, but my character moved far too quickly in the latter Also, I don't know how to us...
- Wed Apr 24, 2013 3:33 pm
- Forum: Support and Development
- Topic: Smooth movement. (SOLVED)
- Replies: 11
- Views: 11835
Re: Smooth movement.
Oh I'm sorry about this, but I'd like to ask one more thing. How can I make people raise friction without having it stuck on 1 or pushing the player back?
It's for a physics project on friction and movement
It's for a physics project on friction and movement
- Wed Apr 24, 2013 3:26 pm
- Forum: Support and Development
- Topic: Can't TEsound.playLooping
- Replies: 8
- Views: 4797
Re: Can't TEsound.playLooping
Thanks for clearing so much stuff out for me! You're really helping out
So,if my current code is inefficient for music, what should I do?
And, on a sidenote, would it be acceptable if I had my sources in a separate .txt file inthe game's .zip file?
Thanks for the help
So,if my current code is inefficient for music, what should I do?
And, on a sidenote, would it be acceptable if I had my sources in a separate .txt file inthe game's .zip file?
Thanks for the help
- Mon Apr 22, 2013 3:22 pm
- Forum: Support and Development
- Topic: Can't TEsound.playLooping
- Replies: 8
- Views: 4797
Re: Can't TEsound.playLooping
But I DID define music in sound.lua: musicL = love.sound.newDecoder("sounds/music.mp3", 4 * 1024 * 1024) music = love.sound.newSoundData(musicL) However, I don't even know what that code means (I know, baad idea). So, could you also help me with the concept? I really don't find the wiki's ...
- Sun Apr 21, 2013 5:58 pm
- Forum: Support and Development
- Topic: Can't TEsound.playLooping
- Replies: 8
- Views: 4797
Can't TEsound.playLooping
So I'm using Sockmunkeedev's tutorials to learn the ropes on LÖVE2D [youtube]http://www.youtube.com/watch?v=P5TfKHj6H5Q[/youtube] In the wiki, it sort of explains TEsound.playLooping, but I don't seem to be able to make it work I didn't find any other posts asking about this problem :I If there is o...
- Fri Apr 12, 2013 6:07 pm
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1194571
Re: Avatars: OBEY!
Being new , then confused , found this post , changed my picrude wrote:The initial post in this thread is four years old, but the prediction still holds true.