Search found 23 matches
- Fri Apr 18, 2014 8:40 pm
- Forum: General
- Topic: The new LOVE2D home page
- Replies: 14
- Views: 7879
Re: The new LOVE2D home page
I like the special effects edition: http://love2d.org/#germanunkol
- Mon Apr 14, 2014 8:42 pm
- Forum: Libraries and Tools
- Topic: Dungeon/Cave generator
- Replies: 11
- Views: 7439
Re: Dungeon/Cave generator
I made a quick cave gen yesterday using the Cellular Automata technique with a 3-6 rule. These are surprisingly easy to make. :awesome: http://s1.bild.me/bilder/260513/6114999map.PNG local cave = function(w,h,seed) local dir = { {-1,-1}, --nw {0,-1}, --n {1,-1}, --ne {-1,0}, --w {1,0}, --e {-1,1}, -...
- Sun Feb 02, 2014 8:10 pm
- Forum: Libraries and Tools
- Topic: Waveform
- Replies: 4
- Views: 4214
Re: Waveform
Neat little demo! I noticed you draw all the lines individually, in a for loop. It works well and doesn't really matter much, but you might want to know that love.graphics.line can take a table as arguments as well. So if you'd save the y AND the x values into the wave table, you could simply call:...
- Wed Jan 29, 2014 3:57 am
- Forum: Libraries and Tools
- Topic: Waveform
- Replies: 4
- Views: 4214
Waveform
There was no school to day and to kill some time, I made a waveform visualizer (it also plays the corresponding tone). It uses lines and a table of y positions. I was going to try and make one out of GLSL, but GLSL confuses me deeply .
- Wed Jan 01, 2014 7:33 pm
- Forum: Games and Creations
- Topic: HALtris - A.I. Tetris Offshoot
- Replies: 11
- Views: 8979
Re: HALtris - A.I. Tetris Offshoot
This works fine in love 0.8.0.
This AI is very impressive ! It will never let you finish a line in mode one. never, not one, not even one line .
This AI is pure evil.
This AI is very impressive ! It will never let you finish a line in mode one. never, not one, not even one line .
This AI is pure evil.
- Fri Dec 27, 2013 1:49 am
- Forum: General
- Topic: Argument Error (Solved)
- Replies: 2
- Views: 2788
Re: Argument Error
Thank you for tell me this, didn't know I need to use ... and not arg.
- Fri Dec 27, 2013 1:01 am
- Forum: General
- Topic: Argument Error (Solved)
- Replies: 2
- Views: 2788
Argument Error (Solved)
I have found a big bug in love 0.9.0 involving functions that use (...). The function line.midpoint(...) takes an undefined number of arguments, which love 0.9.0 will always pass the file directory instead of the given values. The fallowing .love file will work in 0.8.0 but will not work in 0.9.0. L...
- Tue Dec 17, 2013 2:20 am
- Forum: General
- Topic: math.sin and math.cos error
- Replies: 7
- Views: 7030
Re: math.sin and math.cos error
math.rad(degrees)shouldn't there be some conversion from radians to degrees too?
This will return x degrees in radians.
math.deg(radians)
This is just the opposite.
- Sat Dec 14, 2013 2:06 am
- Forum: Games and Creations
- Topic: Crash Man Forever
- Replies: 8
- Views: 7875
Re: Crash Man Forever
200XNsmurf wrote:Nice, but very hard. I haven't been able to kill a crashman yet
Also
so >3 years ago?200X
X is the roman numeral for 10 so it would be 20010
Also this is a nice game, but I've never played Mega Man and suck at this .
- Tue Oct 15, 2013 9:56 am
- Forum: General
- Topic: Need ideeas for a game!
- Replies: 31
- Views: 25031
Re: Need ideeas for a game!
Ideas you say?
http://orteil.dashnet.org/gamegen
http://orteil.dashnet.org/gamegen