Worked fine. Only libvorbis-dev, libopenal-dev and libluajit-5.1 were missing. But then it compiled and runs good.
Thanks
Search found 67 matches
- Sat Jun 15, 2019 2:32 pm
- Forum: General
- Topic: How to install 11.2 on Raspbian?
- Replies: 6
- Views: 7835
- Thu Jun 13, 2019 4:35 am
- Forum: General
- Topic: How to install 11.2 on Raspbian?
- Replies: 6
- Views: 7835
Re: How to install 11.2 on Raspbian?
You're in luck, because to make LOVE games you need nothing more than LOVE app and a text editor! Just fire up whatever programmer's notepad you're using and create Lua source code files in a folder of your choice. Then pass this folder to LOVE executable, and it'll run your game from source! And p...
- Wed Jun 12, 2019 6:59 pm
- Forum: General
- Topic: How to install 11.2 on Raspbian?
- Replies: 6
- Views: 7835
Re: How to install 11.2 on Raspbian?
Yeah, and it's fine to run games, what I do already, but I also want to work on my game and it woulb be cool to do it from the Raspbian desktop environment.
- Wed Jun 12, 2019 5:36 pm
- Forum: General
- Topic: How to install 11.2 on Raspbian?
- Replies: 6
- Views: 7835
How to install 11.2 on Raspbian?
Raspbian only installs 0.9.1 but I want to use 11.2. Is there a way to get it to run (without compiling it)?
The AppImage version don't work (wrong binary format).
The AppImage version don't work (wrong binary format).
- Thu Jun 06, 2019 12:08 pm
- Forum: Support and Development
- Topic: Why does my image font not work?
- Replies: 2
- Views: 3811
Re: Why does my image font not work?
Oh, thanks for fixing it. I checked the rgb of the pink separators but not the alpha - no idea where the alpha comes from.
Thank you so much.
Thank you so much.
- Thu Jun 06, 2019 8:17 am
- Forum: Support and Development
- Topic: Why does my image font not work?
- Replies: 2
- Views: 3811
Why does my image font not work?
Other Image fonts work good. Why this one don't? https://love2d.org/imgmirrur/jhMxi3H.png function love.load() bombing = love.graphics.newImageFont("bombing.png", " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890,.-;:_!\"$/()=?#*+", 1) end function love.draw()...
- Mon May 27, 2019 8:41 am
- Forum: Support and Development
- Topic: LoveFrames and scaling
- Replies: 0
- Views: 4759
LoveFrames and scaling
I'm doing a pixel styled game with 320 x 180 resolution. I draw all my stuff on a canvas, then scale it up to the users resolution like 1920 x 1080. Workes very well, but I want to add UI using LoveFrames now. Of cause when scaling up the mouse position isn't correct anymore. I figured out some prob...
- Thu Nov 22, 2018 2:52 pm
- Forum: General
- Topic: How to get/dump LÖVE documentation for use in IDE?
- Replies: 2
- Views: 3484
Re: How to get/dump LÖVE documentation for use in IDE?
Exactly what I need. Thanks
- Thu Nov 22, 2018 1:44 pm
- Forum: General
- Topic: How to get/dump LÖVE documentation for use in IDE?
- Replies: 2
- Views: 3484
How to get/dump LÖVE documentation for use in IDE?
I'm currently working on a small IDE for LÖVE and I want to add quick help feature that shows information about a function. I already wrote a Lua script that dumps all stuff from the love table. But of cause I only got the names of functions etc. What I need is a summary of the wiki entry for each f...
- Mon Nov 19, 2018 4:23 pm
- Forum: Games and Creations
- Topic: Love Is In The Air
- Replies: 2
- Views: 6513
Re: Love Is In The Air
I like the simple style and in my opinion you shouldn't change that
More levels/puzzles and stuff would be fun
More levels/puzzles and stuff would be fun