Search found 28 matches
- Mon Feb 13, 2012 7:46 pm
- Forum: General
- Topic: global constants in the name of efficiency
- Replies: 7
- Views: 5894
global constants in the name of efficiency
word on the street is that there are no constants in Lua like there are in C because there is in fact no pre-processing going on that makes it probably a tradeoff between readable code and efficient code, since i also hear that global variables in Lua are looked up in some sort of table everytime th...
- Mon Aug 23, 2010 1:36 am
- Forum: Libraries and Tools
- Topic: Instant cheer-up
- Replies: 11
- Views: 6909
Re: Instant cheer-up
i think the super mario RPG battle music will make anything cheery
- Fri Jul 09, 2010 1:30 am
- Forum: Games and Creations
- Topic: Penguin Dansen!
- Replies: 12
- Views: 4757
Re: Penguin Dansen!
All work and no play makes Jack a dull boy is a proverb. It means that without time off from work, a person becomes both bored and boring. Though the spirit of the proverb has been expressed previously, the modern saying appeared first in James Howell's Proverbs in English, Italian, French and Spani...
- Thu Jul 08, 2010 10:19 pm
- Forum: Games and Creations
- Topic: Gravity Mage
- Replies: 15
- Views: 10907
GRAVITY MAGE BETA 2: SKIAMACHY EDITION
GRAVITY MAGE DX IS HERE
comment if you have any ideas for it, i'd be appreciative
music is "turtle race !!!" by Prime & Some1
comment if you have any ideas for it, i'd be appreciative
music is "turtle race !!!" by Prime & Some1
- Fri Jul 02, 2010 7:38 pm
- Forum: General
- Topic: PO2 discussion
- Replies: 8
- Views: 2849
Re: So you have a crappy computer
I vote:
- official documentation should say to always use PO2 images (even if it'll work otherwise sometimes)
- modify packaged demos to use PO2 images
- official documentation should say to always use PO2 images (even if it'll work otherwise sometimes)
- modify packaged demos to use PO2 images
- Fri Jul 02, 2010 12:26 pm
- Forum: Libraries and Tools
- Topic: So you have a crappy computer
- Replies: 18
- Views: 14731
Re: So you have a crappy computer
It's quite unfortunate how many of the demos that come at least with the Windows version of LÖVE use npot2 images. That kind of thing could give someone a bad first impression, you know... YES THIS EXACTLY, HAPPENED TO ME I have a new PC now so it's moot but it was very mysterious and confusing at ...
- Fri Jul 02, 2010 12:23 pm
- Forum: Games and Creations
- Topic: Gravity Mage
- Replies: 15
- Views: 10907
Re: Gravity Mage
I mostly just ripped open the particles.love demo and futzed around until it worked like I wantedLuiji wrote:Weeeeeeeeeeeeeee!! You got particle systems working! Something that I myself still fail at!
- Wed Jun 30, 2010 10:31 pm
- Forum: Libraries and Tools
- Topic: Benchmark
- Replies: 33
- Views: 25352
Re: Benchmark
---------------------------------------------------------- ------06/30/10 18:28:03------ ---------------------------------------------------------- Text FPS: 127 OPS:198000 Animation FPS: 41 OPS:2330500 Empty FPS: 277 OPS:0 Image FPS: 80 OPS:2048000 Primitive FPS: 119 OPS:3680000 Mandelbrot FPS: 1 ...
- Wed Jun 30, 2010 8:50 pm
- Forum: Games and Creations
- Topic: Gravity Mage
- Replies: 15
- Views: 10907
Re: Gravity Mage
Addt'l progress: I have figured out particle systems! http://i49.tinypic.com/jfg3l4.jpg http://i48.tinypic.com/e0l95j.jpg I am using a lot of transparent pngs to get everything anti-aliased rather than futzing around with render masks and such. I hope this won't result in poor render speed on slower...
- Wed Jun 30, 2010 1:38 am
- Forum: Games and Creations
- Topic: Gravity Mage
- Replies: 15
- Views: 10907
Re: Gravity Mage
Yeah, but your post looked like a bunch of boxes since for some reason japanese doesn't render right in my firefox
Google translate picked right up on it regardless
Google translate picked right up on it regardless