Search found 74 matches
- Wed May 04, 2011 6:42 pm
- Forum: General
- Topic: LÖVE 0.7.2 Released
- Replies: 57
- Views: 109670
- Tue Nov 10, 2009 9:09 am
- Forum: Libraries and Tools
- Topic: PÄSSION: object-oriented LÖVE
- Replies: 90
- Views: 54720
Re: PÄSSION: object-oriented LÖVE
The bodies that stop colliding is very likely do to garbage collection. Check that you keep references to the shapes somewhere, otherwise they'll be destroyed. The easiest way is to put them in a table somewhere.
- Sat Oct 31, 2009 10:50 am
- Forum: Support and Development
- Topic: Accessible objects and Love
- Replies: 13
- Views: 16397
Re: Accessible objects and Love
wxLua is very nice. Keep in mind however that it's not meant to be used for real time "games", but rather event based applications. In other words, nothing happens unless the user inputs somethings. Now you have ways to go around that, and there are examples of tetris games made with wxWid...
- Fri Oct 30, 2009 4:54 pm
- Forum: General
- Topic: Epic Name Award 2009
- Replies: 2
- Views: 5524
Re: Epic Name Award 2009
I must lack some cultural reference here...
Nice trophy though!
Nice trophy though!
- Wed Oct 28, 2009 5:27 pm
- Forum: Games and Creations
- Topic: LovelyBigPlanet
- Replies: 114
- Views: 62938
Re: LovelyBigPlanet
I suppose you meant "file-roller", the default graphical archive manager thingie in Gnome, the default desktop environment of Ubuntu?wired22 wrote:EDIT= I am sorry for any trouble caused BUT APPARENTLY Ubuntu automagically makes another folder inside the zip.
Duh i'm just playing on words.
- Wed Oct 28, 2009 5:21 pm
- Forum: Support and Development
- Topic: Self-referring to a table?
- Replies: 5
- Views: 7052
Re: Self-referring to a table?
Now this may be unrelated, but you can always do
I'm not sure how that would be useful, since when you have "a", well, you have it already, so no need for "a.myself", but I felt like mentioning it anyway. Maybe someone will have an application for this.
Code: Select all
a = {}
a.myself = a
- Tue Oct 27, 2009 2:03 pm
- Forum: Support and Development
- Topic: floor integers?
- Replies: 6
- Views: 7749
Re: floor integers?
:x For all your Lua needs, remember to check first: 1. the reference http://www.lua.org/manual/5.1/ . There's all you need to know there, once you know a bit about the language. 2. the official book, http://www.lua.org/pil/ for more friendly and verbose explanations. Ideal to learn. It should also c...
- Mon Oct 26, 2009 12:06 pm
- Forum: Games and Creations
- Topic: Impulse
- Replies: 29
- Views: 30527
Re: Impulse
Well it might be a floating point precision thing. It seems to be quite a small error, so it might not be a problem. Otherwise, you can keep a global sum and reequilibrate the universe's total mass rregularly, if you really want to
- Mon Oct 19, 2009 9:44 am
- Forum: Support and Development
- Topic: LÖVE on Android?
- Replies: 46
- Views: 27135
Re: LÖVE on Android?
Queen begs to differ.Avalon wrote:But evil libs make the world go round.
- Sun Oct 18, 2009 12:29 pm
- Forum: General
- Topic: 1000th topic!
- Replies: 4
- Views: 7306
Re: 1000th topic!
Waah, you guys have a lot of time on your hands!