Search found 33 matches
- Wed Apr 11, 2018 7:52 am
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 628700
Re: Love.js - A Direct Emscripten Port
thankfully you keep working on it. this is great news!
- Sat Nov 11, 2017 8:44 pm
- Forum: General
- Topic: Trying the new stuff in 0.11.0
- Replies: 40
- Views: 31495
Re: Trying the new stuff in 0.11.0
@zorg uh wow, thank you for such detailed explanation!
#Edit. Thank you found everything.
#Edit. Thank you found everything.
- Sat Nov 11, 2017 7:17 pm
- Forum: General
- Topic: Trying the new stuff in 0.11.0
- Replies: 40
- Views: 31495
Re: Trying the new stuff in 0.11.0
@zorg I'm not sure I understand your response completely - so let's have an example: My app has a button "record voice" The user tap on it and can now speak for unlimited time ! When the user taps button "stop recording" the app should play the whole recoded snippet. Issue: when ...
- Sat Nov 11, 2017 6:56 pm
- Forum: General
- Topic: Trying the new stuff in 0.11.0
- Replies: 40
- Views: 31495
Re: Trying the new stuff in 0.11.0
Does anyone have an idea how I can record for "unlimited" time? My recorder has a buffer of 3 seconds, calculated from sample rate it is: sampleRate * 3 Then I made a queueable source and after each second of recording I push the recoded buffer into the queueable source.. recorder:getSampl...
- Fri Nov 10, 2017 5:09 pm
- Forum: Support and Development
- Topic: record audio
- Replies: 8
- Views: 8351
Re: record audio
I didn't notice this branch. thank you for clarifying
- Fri Nov 10, 2017 4:48 pm
- Forum: Support and Development
- Topic: record audio
- Replies: 8
- Views: 8351
Re: record audio
oh, sorry. found out myself. its deactivated. // List of functions to wrap. static const luaL_Reg functions[] = { { "getSourceCount", w_getSourceCount }, { "newSource", w_newSource }, { "play", w_play }, { "stop", w_stop }, { "pause", w_pause }, { &q...
- Fri Nov 10, 2017 4:45 pm
- Forum: Support and Development
- Topic: record audio
- Replies: 8
- Views: 8351
record audio
Hey guys I have been exploring the audio API and found something about recording from microphone here: https://bitbucket.org/rude/love/src/37e1ced87caf25db7b2a5a8f502af7f3b6eacbd2/src/modules/audio/Audio.h?at=default&fileviewer=file-view-default but frankly the API seems to be not exposed. Any i...
- Mon Jul 03, 2017 4:47 pm
- Forum: Support and Development
- Topic: UDP hole punching
- Replies: 16
- Views: 18160
Re: UDP hole punching
@alloyed, @bartbes, @Fenrir Thank all of you guys! You really helped me understand my issue. I think I know what to do and how to do it. Great!
- Mon Jul 03, 2017 2:25 pm
- Forum: Support and Development
- Topic: UDP hole punching
- Replies: 16
- Views: 18160
Re: UDP hole punching
yes, you exactly understood what I meant. peer<->server<->peer is the schema I thought of. Do I understand you correctly when I assume that I have to run a SCRIPT on that remote server (proxy) which forwards the messages to the right peer? That was what I was missing then. Everything I sent was rece...
- Mon Jul 03, 2017 11:06 am
- Forum: Support and Development
- Topic: UDP hole punching
- Replies: 16
- Views: 18160
Re: UDP hole punching
@bartbes Yes I tried increase timeout, but nothing. I also print out msg,ip,port gotten from receivefrom() - that code above was just pseudo for what I roughly have. As I said it works locally. @fenrir & @bartbes Thank you both so far. I now see I don't needthe Nat punch. --- As I described: bas...