Search found 12 matches
- Tue Nov 06, 2012 2:02 pm
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 373771
Re: Löve Frames - A GUI Library
Ah alright. I made my own object oriented system using some simple metatables. EDIT: And about the small fix to Löve Frame's util file... I didn't test any of the changes I made, and doing a git pull request on something that breaks everything wouldn't be very good, now would it :P You are free to u...
- Mon Nov 05, 2012 10:21 pm
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 373771
Re: Löve Frames - A GUI Library
Hello I checked your util file, and I have some suggestions to make it better First off, this code is messy I am aware of how messy and unoptimized certain parts of my library are but you must understand that they were written with great haste and nearly a year ago, so there are obviously going to ...
- Sat Nov 03, 2012 1:41 pm
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 373771
Re: Löve Frames - A GUI Library
Hello I checked your util file, and I have some suggestions to make it better First off, this code is messy local parts = loveframes.util.SplitString(v, "([.])") local extension = parts[#parts] local name = restore(parts) EDIT: Not exactly sure what the point of the restore function is, bu...
- Thu May 06, 2010 6:02 pm
- Forum: Games and Creations
- Topic: Sudoku!
- Replies: 0
- Views: 2513
Sudoku!
http://www.wiremod.com/forum/off-topic/19848-sudoku.html It's a Sudoku game made in Löve. It's easier for me to keep track of ONE thread, so please post in the above thread. :) Thank you. If you're too lazy to create an account... I suppose posting in this thread is OK. But using the wiremod.com th...
- Tue Mar 30, 2010 7:00 pm
- Forum: Support and Development
- Topic: Including multiple files into the game/program
- Replies: 7
- Views: 3394
Re: Including multiple files into the game/program
Ah thanks. Didn't see that was a link.Robin wrote:Click on the type of the mode. That gives you a list.Divran wrote:That's only for one function. I meant ANY function that has a "mode" argument.bartbes wrote:Second question:
"line" and "fill"
And thanks, require worked.
- Tue Mar 30, 2010 4:05 pm
- Forum: Support and Development
- Topic: Including multiple files into the game/program
- Replies: 7
- Views: 3394
Re: Including multiple files into the game/program
That's only for one function. I meant ANY function that has a "mode" argument.bartbes wrote:Second question:
"line" and "fill"
- Tue Mar 30, 2010 3:31 pm
- Forum: Support and Development
- Topic: Including multiple files into the game/program
- Replies: 7
- Views: 3394
Including multiple files into the game/program
Hello. I have a quick question. I have my main.lua file, but how do I include multiple lua files and have them run on load? It gets really messy with ALL the code in one single file. Thanks. EDIT: I also have another question: Several functions on the wiki state they have "modes". For exam...
- Fri Mar 26, 2010 7:37 am
- Forum: Support and Development
- Topic: Distributing your games (making a .love file)
- Replies: 278
- Views: 1068001
Re: Distributing your games (making a .love file)
This one worked. Great, thanks!Robin wrote:Divran wrote:I was thinking I might be able to create a shortcut to love.exe, and add something to the "target" line to run my game, but I don't know what to add.[/quote
Run love as(example)Code: Select all
C:\Path\to\love\ C:\Path\to\game\
- Thu Mar 25, 2010 9:22 pm
- Forum: Support and Development
- Topic: Distributing your games (making a .love file)
- Replies: 278
- Views: 1068001
Re: Distributing your games (making a .love file)
I am using dt, and I'll try that path thing tomorrow.
- Thu Mar 25, 2010 2:14 pm
- Forum: Support and Development
- Topic: Distributing your games (making a .love file)
- Replies: 278
- Views: 1068001
Re: Distributing your games (making a .love file)
Where do I put that path? And that path will only launch love.exe, and not my game. Edit: I was thinking I might be able to create a shortcut to love.exe, and add something to the "target" line to run my game, but I don't know what to add. Edit2: On a side note, I've also noticed my clouds...