Search found 17 matches
- Wed Apr 17, 2013 7:48 am
- Forum: Games and Creations
- Topic: trAInsported
- Replies: 210
- Views: 131881
Re: trAInsported: Alpha testers needed
I have an idea again :) What if each author and AI on server would have a little description? For example some user can have a description like "%username% TrAIns corporation was founded at %time%. Director of %corpName% always says: "Slogan of our company is "We do our best!"......
- Wed Apr 17, 2013 6:01 am
- Forum: Games and Creations
- Topic: trAInsported
- Replies: 210
- Views: 131881
Re: trAInsported: Alpha testers needed
Russian translate is ready(excluding tutorials by now). Can you send an e-mail address to me too? Also check the Issues on github, I leave some comments in transtation topic and start one.
- Tue Apr 09, 2013 4:06 am
- Forum: Games and Creations
- Topic: trAInsported
- Replies: 210
- Views: 131881
Re: trAInsported: Alpha testers needed
Do the hard-work diff now and then just diff each one against the other when it's uploaded? I agree. I think we need multiple servers... The hall o' fame is full of Pathfinding AIs, and the probability-using AIs get left behind. I already offered to do so, but then needed an AI classification algor...
- Fri Mar 29, 2013 5:32 pm
- Forum: Games and Creations
- Topic: trAInsported
- Replies: 210
- Views: 131881
Re: trAInsported: Alpha testers needed
Yes, i have this bug too.
- Fri Mar 29, 2013 5:04 am
- Forum: Games and Creations
- Topic: trAInsported
- Replies: 210
- Views: 131881
Re: trAInsported: Alpha testers needed
I know that feel, broWojak wrote:Also i noticed that my AI is somehow in top 3 although it is not a pathfinder, how strange...

Its because only 13 real players participates in the game for now. I try to bring coder-friends to game, but only one will join the matches soon maybe.
- Tue Mar 26, 2013 10:10 pm
- Forum: Games and Creations
- Topic: trAInsported
- Replies: 210
- Views: 131881
Re: trAInsported: Alpha testers needed
Caught this error after connecting to live match and after some fastforward rewinding: http://pastebin.com/ahm6ng4y and another one, when connecting between two matches: http://pastebin.com/fnQLsJyH - this appears everytime i tried to connect for 1 ot 2 minutes, arter that i connect successfully.(ad...
- Tue Mar 26, 2013 3:47 am
- Forum: Games and Creations
- Topic: trAInsported
- Replies: 210
- Views: 131881
Re: trAInsported: Alpha testers needed
I just changed the scoring system. Now, not just the winner gets points but also the second and third AI, I think it does the players more justice. Yes, i`ve check it yesterday - that is good innovation. But rate P/M not look so good with 200 or 300% values. May be best choise is just factor, witho...
- Mon Mar 25, 2013 6:05 pm
- Forum: Games and Creations
- Topic: trAInsported
- Replies: 210
- Views: 131881
Re: trAInsported: Alpha testers needed
I have one more idea... again! :) Now all AI`s competes in random order. What if you create a leagues? one for pathfinding AI`s and one for those who orients situatively on junktions? In my opinion it will be much more justly and interesting. For now pathfing AI`s does not give a chance to win to si...
- Mon Mar 25, 2013 11:05 am
- Forum: Games and Creations
- Topic: trAInsported
- Replies: 210
- Views: 131881
Re: trAInsported: Alpha testers needed
Yes, you are right. I`m already understood how to solve the problem, without using sleep function. I forgot that there are no parallel threads in lua and sleep in one AI can freeze all game 

- Mon Mar 25, 2013 9:22 am
- Forum: Games and Creations
- Topic: trAInsported
- Replies: 210
- Views: 131881
Re: trAInsported: Alpha testers needed
In my AI i need to use the sleep(s) function, i implement it by using os.time() and "while true" cycle, but i can`t use it because of run time restrictions of game. Is there a way to create and use sleep function in game?