Search found 146 matches
- Fri Oct 11, 2013 12:18 pm
- Forum: Games and Creations
- Topic: SkyStronghold - Multiplayer RTS
- Replies: 31
- Views: 21725
Re: SkyStronghold - Multiplayer RTS
Alright, I've been off this project for about a month due to personal issues but I'm back to work now. I've been working on the UI. Buttons wrap around your selection and... well, I don't know how to explain it. It's pretty polished looking now, but I'll be adding some tweening and such to really ma...
- Tue Sep 03, 2013 12:28 am
- Forum: Games and Creations
- Topic: SkyStronghold - Multiplayer RTS
- Replies: 31
- Views: 21725
Re: SkyStronghold - Multiplayer RTS
I updated the main post with a sample plot of all star systems (not stars) in the game. This is not the actual dataset I'm using, but it looks very similar. It's actually an earlier version. I'm not posting a plot of the final version for many reasons. ![Razz :P](./images/smilies/ms-razz.png)
![Razz :P](./images/smilies/ms-razz.png)
- Mon Sep 02, 2013 11:09 pm
- Forum: Libraries and Tools
- Topic: TLbind 1.3 - professional controls made easy (now w/ mouse!)
- Replies: 37
- Views: 54367
Re: TLbind 1.3 - professional controls made easy (now w/ mou
raidho36, stop trying to make COCK happen. It's not going to happen.raidho36 wrote:Shameless self-advertising in competitors' thread:
You can try the COCK library. It's a little harder to use, but works a charm.
http://love2d.org/forums/viewtopic.php?f=5&t=40089
- Thu Aug 29, 2013 5:50 pm
- Forum: Games and Creations
- Topic: SkyStronghold - Multiplayer RTS
- Replies: 31
- Views: 21725
Re: SkyStronghold - Multiplayer RTS
It's not that high. I lowered it anyway and I probably will adjust it again later on. The pricing isn't really important right now, I just put it in there for future reference.
This forum isn't my primary audience anyway, I'm posting here because it's made using LOVE.
![Razz :P](./images/smilies/ms-razz.png)
- Tue Aug 27, 2013 9:56 pm
- Forum: Games and Creations
- Topic: SkyStronghold - Multiplayer RTS
- Replies: 31
- Views: 21725
Re: SkyStronghold - Multiplayer RTS
Sorry! Took down the server to fix something and forgot to put it back up. When the UI is ready, there'll be a reasonable failure response for server connection...
- Tue Aug 27, 2013 8:25 pm
- Forum: Games and Creations
- Topic: SkyStronghold - Multiplayer RTS
- Replies: 31
- Views: 21725
Re: SkyStronghold - Multiplayer RTS
Updated the OP with a lot more information! I'll continue adding on as the project develops.
- Tue Aug 27, 2013 5:20 am
- Forum: Games and Creations
- Topic: SkyStronghold - Multiplayer RTS
- Replies: 31
- Views: 21725
Re: SkyStronghold - Multiplayer RTS
Awesome! I would love to register my name, but tell how do you plan on making a Login system? SQL? Also, didn't you make a thread about this game already?: http://love2d.org/forums/viewtopic.php?t=27370 It's just going to be a PHP backend with MySQL for storage. And yeah, but that thread is dead an...
- Tue Aug 27, 2013 3:46 am
- Forum: Games and Creations
- Topic: SkyStronghold - Multiplayer RTS
- Replies: 31
- Views: 21725
Re: SkyStronghold - Multiplayer RTS
Awesome! I would love to register my name, but tell how do you plan on making a Login system? SQL? Also, didn't you make a thread about this game already?: http://love2d.org/forums/viewtopic.php?t=27370 It's just going to be a PHP backend with MySQL for storage. And yeah, but that thread is dead an...
- Mon Aug 26, 2013 7:15 pm
- Forum: Games and Creations
- Topic: SkyStronghold - Multiplayer RTS
- Replies: 31
- Views: 21725
SkyStronghold - Multiplayer RTS
http://skystronghold.com/ss%20logo.png Disclaimer: I'm not really a writer. SkyStronghold is a new multiplayer RTS. The entire game takes place on one server in one gigantic, procedurally generated galaxy with limited (although vast) resources. I use the term "RTS" loosely - this game is ...
- Wed Aug 21, 2013 1:44 am
- Forum: Games and Creations
- Topic: 16-bit Style RPG (untitled)
- Replies: 19
- Views: 11934
Re: 16-bit Style RPG (untitled)
Not everyone has that money to throw around... I'm probably going to cut out canvases. When someone said old computers couldn't do it, I was picturing OLD computers. Like Pentuim 1's that were running a slim version of Linux or something. yeah that's sad, that's why i support Red bloc. ... why are ...