Search found 721 matches
- Sun Oct 23, 2016 9:05 pm
- Forum: Support and Development
- Topic: Multiplayer using HTTP
- Replies: 13
- Views: 11036
Re: Multiplayer using HTTP
If you want a Lua webserver to write the other end in, you can check out either Xavante which is fully Lua, or you can run OpenResty which is nginx with lua-support (and very fast). There are options, but you're still stuck with +-10ms minimum for any communication. So nothing live-action. Another o...
- Thu Sep 29, 2016 3:35 pm
- Forum: Support and Development
- Topic: Balancing game economies
- Replies: 21
- Views: 14718
Re: Balancing game economies
I get the feeling that what's missing in your economy is need . All the planets seem to want a lot of stuff, but they do they do anything with it? If all the planets want all the same stuff and all they do is stockpile it, you won't be having much of an economy. It's already been mentioned that item...
- Fri Sep 16, 2016 12:58 pm
- Forum: Support and Development
- Topic: Is this a good ECS like approach?
- Replies: 21
- Views: 14627
Re: Is this a good ECS like approach?
It's also easy enough to go around the safety mechanisms and create more problems, which is actually one of the concerns I had in mind earlier. I mean, if supplying "x" and forgetting "y" is a concern, then removing "x" or "y" the usual way and forgetting to ...
- Fri Sep 16, 2016 6:50 am
- Forum: Support and Development
- Topic: Is this a good ECS like approach?
- Replies: 21
- Views: 14627
Re: Is this a good ECS like approach?
I can see a few advantages of using the more explicit method Tjakka uses over using table fields and functions. Primarily, It allows you to specify which components must go together. A component in his setup must have both x and y, while in yours you could have only one of the two, which serves no p...
- Wed Sep 14, 2016 6:39 pm
- Forum: Support and Development
- Topic: What is a nifty way to make your LOVE app restart?
- Replies: 8
- Views: 8175
Re: What is a nifty way to make your LOVE app restart?
Do you mean restarting the game inside the running application, or do you mean quitting the whole thing and then starting it from scratch with a new resolution?
- Wed Sep 14, 2016 9:39 am
- Forum: General
- Topic: What are the game made in Love2d that can be played online3
- Replies: 9
- Views: 11047
Re: What are the game made in Love2d that can be played online3
Please define "online games"? Do you mean "can play in browser"? Or do you mean "Can allow playing with multiple players via the internet"? You could do all in Love2d, but the first might be easier with a tool that's designed to make games with html5/canvas. If you want...
- Tue Sep 13, 2016 12:48 pm
- Forum: Support and Development
- Topic: Issue with 2D Tables and Variables?
- Replies: 3
- Views: 4214
Re: Issue with 2D Tables and Variables?
Judging by the pieces of code you posted above, the problem might be that you don't make new objects, but constantly re-use existing ones. This is because your generate_object() function re-uses the existing global Object variable, which will result in the Class table having a bunch of entries that ...
- Tue Aug 30, 2016 7:04 am
- Forum: Games and Creations
- Topic: Channel 83 [LD36]
- Replies: 3
- Views: 3973
Re: Channel 83 [LD36]
I like the idea and the looks, but it seems impossible to play unless you memorize where all the bad guys are by dying constantly, because the controls aren't fast enough to really react to anything
- Mon Aug 29, 2016 10:41 pm
- Forum: General
- Topic: Ludum Dare 36
- Replies: 14
- Views: 9589
Re: Ludum Dare 36
Well, I've posted mine as well ( http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=26189 ) I managed to get most of the intended features working, although it turned out a lot more hectic than I thought it would. I initially planned for it to be a puzzle game, but it's more of an arca...
- Mon Aug 29, 2016 10:39 pm
- Forum: Games and Creations
- Topic: Advanced Maintenance Simulator
- Replies: 0
- Views: 3546
Advanced Maintenance Simulator
http://ludumdare.com/compo/wp-content/compo2/570486/26189-shot1-1472509927.png My entry for Ludum Dare 36 is complete...ish. It's a game about smashing misbehaving servers with a hammer. In a high-tech world with intelligent computers, sometimes the old ways are simply best. I didn't have as much t...