Search found 16 matches
- Fri Oct 17, 2014 12:07 am
- Forum: General
- Topic: Free Music / SFX Resource - Over 1900 Tracks
- Replies: 294
- Views: 266669
Re: Free Music Resource
You make very rich and textured sounds, I really enjoy your music and appreciate you doing such a favour to the game development community by making the music Open Art. Thanks!
- Fri Oct 17, 2014 12:06 am
- Forum: General
- Topic: Gameplay interspersed between animated cutscenes [Design]
- Replies: 6
- Views: 4331
Gameplay interspersed between animated cutscenes [Design]
This is just a general game-design question, more so than any real love2d question. Would you play a game that is primarily undiluted gameplay for 10 to 15 minutes, interspersed with occasional animated cutscenes with no interaction for 5 to 20 minutes? To me, this seems like a way of getting to the...
- Thu Oct 16, 2014 11:58 pm
- Forum: General
- Topic: Where could I have someone read through my code?
- Replies: 9
- Views: 5369
Re: Where could I have someone read through my code?
Nothing too serious, just did a quick browsing, but you use a lot of abbreviations with letters just smashed together and almost no comments to back them up. :\ So, just a minor suggestion, try expanding your variable names (drawks1 to kestral.draw[1], etc). I also noticed a bunch of function calls ...
- Sat Mar 22, 2014 3:23 pm
- Forum: General
- Topic: What is uapps?
- Replies: 5
- Views: 2973
Re: What is uapps?
According to the WHOIS, TheLinx owns the site. From what I can tell, TheLinx seems to be trustworthy enough, so I'm guessing uapps is some kind of private project, and not a phishing site, though we'll have to ask TheLinx about it to know what it is for sure.
- Sun Feb 16, 2014 4:51 am
- Forum: General
- Topic: mapping error
- Replies: 1
- Views: 1683
Re: mapping error
Hello! Your mapping error is not an error at all, rather, the size of the map is larger than the size of the viewport. Using love.graphics.push() love.graphics.translate(x,y) --drawing operations here love.graphics.pop() You can move what's being drawn on screen by translating it to the left or righ...
- Tue Feb 11, 2014 11:03 pm
- Forum: General
- Topic: Feedback on some music?
- Replies: 4
- Views: 2661
Re: Feedback on some music?
I really enjoyed the music and instrumentation, but I feel like there was some clipping on the voices that had them drowned out some times and grating during others, otherwise the song was fantastic.
- Thu Feb 06, 2014 11:56 pm
- Forum: General
- Topic: Gender survey thingy
- Replies: 75
- Views: 29877
Re: Gender survey thingy
Not necessarily. There have been countless amounts of studies that show that a good balanced mix of women and men is far superior to only men or only women. Right and there's countless amounts of studies showing that tetris blocks have obtained sentience. Trust me I don't have any sources but it's ...
- Sun Feb 02, 2014 11:43 pm
- Forum: General
- Topic: Gender and the LÖVE community (A Community-Culture Problem)
- Replies: 71
- Views: 28134
Re: Gender and the LÖVE community (A Community-Culture Probl
I think that the mountain's moustache is too manly.
- Sun Feb 02, 2014 9:19 pm
- Forum: General
- Topic: Gender and the LÖVE community (A Community-Culture Problem)
- Replies: 71
- Views: 28134
Re: A Community-Culture Problem With Gender
http://www.love2d.org/wiki/Common_Organ ... ntrols_Kitdebbit wrote:The principle is more of manners rather than morality. If a virtual machine were named CockVM, or some sort, with the word displayed prominently on its reference pages -- yeah, I'd have the same complaint.
- Sun Feb 02, 2014 4:05 pm
- Forum: General
- Topic: Gender and the LÖVE community (A Community-Culture Problem)
- Replies: 71
- Views: 28134
Re: A Community-Culture Problem With Gender
>Karai and Davisdude support ashukar's point
>Ashkuzar continues to argue, even against his supporters
>wat
ftfy
>Ashkuzar continues to argue, even against his supporters
>wat
ftfy